3D rendering and scene graph library
High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
The Selene Engine is an open source realtime 3D engine written in c and c++. It's a light-weight engine with a carefully implemented software renderer. The D3D and OpenGL render subsystems are also included.
library of extensions to MaxMSP software
DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
TclBitPrint is an extension to Tcl/Tk to provide printing on non-postscript printers. It consists of two parts, drawing code which uses the underlying emulated Xlib and is therefore completely generic, and platform specific dialogs etc.
Creates a photomosaic out of your image base. Get A Mosaic is especially suited to create giant mosaics with a very high resolution. This works even on computers with little memory.
This project houses Perl's Tcl and Tcl::Tk bridge modules that allow you to take advantage of Tcl/Tk in Perl. For the Tcl/Tk developer areas, please see either the main "tcl" project, the "tktoolkit" project for Tk.
BlitPixie is a collection of optimized software blitters, written in assembly language or normal ANSI C. They perform a lot of normal pixel moving operations, and all work in 8/16/32-bit depth.
Hardwarie is a software library for using 2D Graphics Hardware Acceleration on Mac OS 9 and Mac OS X, through either Quickdraw 3D or Apples OpenGL implementation. It has a very simple interface, allowing you to achieve high frame rates in a simple manner
This project is now located at http://xiph.org/quicktime/ Xiph QuickTime Components (XiphQT) is, in short, the solution for Mac and Windows users who want to use Xiph formats in any QuickTime-based application, e.g. playing Ogg Vorbis in iTunes or produc
QuickTimeTcl is an extension package to Tcl/Tk that runs on Mac OS Classic, Mac OS X, and Windows. It provides a high level interface to QuickTime from Tcl for both application development and scripting from console.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
Yux, ... the CORBA / OpenGL project. Coming soon.
troka is a hardware accelerated video output library for the nato (http://www.eusocial.com/nato.0+55+3d/242.0000.html) video processing system. it uses openGL to provide full screen antialiased non-tearing interpolated video output optimized for live per
bEngine is an open source OpenGL-based multiplatform graphics engine.
Gtk+ for MacOS 9 (MacOS Classic)