Real-time raytracing engine.
This is project which is written in MASM to provide a fully rendered radiation symbol on your desktop where you can "rest your eyes". This symbol is rendered by OpenGL and will be always visible during your work if you use it.
This project is working on an open source implementation of the OpenGL ES 2.x API. Note: This project is currently on hold until release of the new fixed function pipeline implementation.
X-Gine ist eine OpenGL basierte 3D Engine geschrieben in C++. Sie ist programmiert für Linux/Unix, MacOS X mit XFree86 Installiert.
With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
YG è un piccolo programma che permette di registrare le partite mentre stai giocando, parlare con gli amici e chattare con loro...
domoticPS2: home automation over X10 (and other protocols) using a Sony PlayStation 2. Includes a 3D engine to render houses.
evilXBOX is an emulator of the XBOX game console. A full virtual machine starting with a IA-32 CPU
We are going to make a multipurpose librairy for the Texas instrument 68k calculator (TI-89 & TI-92+) We are planning to add optimized graphic routine, and a lot more... Grayscale graphic will be added too, of course :)
An OpenGL Framework to build graphic effects and demos. The framework is designed to be able to handle effects as plugins and to script interactions between the plugins with some XML scripts. Porting to Linux and MacOS hasn't been done yet.
THIS PROJECT HAS MOVED TO A SVG/SMIL PLAYER available ON WWW.ATOSC.ORG (glsvg) libgfxtrans is intended to provide a library for realtime graphic transitions: usefull to make some kwul transitions between static screens of a slideshow, program a mp3-
lmesh is a 3D render implemented local illumination such as Gouraud and Phong. Currently it is written by C++ and does not depend on the GPU instructions or any exsiting 3D libraries. It plans to achieve more realistic effects in the future
This is port of PCSX2 (is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator). Currently,with a high end PC it can emulate hundreds of games at full speed) to Macintosh.
StarBox is a completely free and open source 3d "galaxy" engine. Its purpose is to render huge galaxies and planets but still maintain speed and compability. It uses OpenGL to render, but DirectX support is considerd for Windows systems.
3D engine, with opengl/software rendering support.
Moved to http://code.google.com/p/evil-programmers/
This project is a collection of games for the TuxBoxProject. Here developers can help create new games for the project, demos of games can be downloaded, and developers can recieve feedback on their games. All games hosted here will be GPL'd
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de