This is a powerful API which simplifies 3D game and other multimedia development. The project is still in the very early stages, much more will come soon.
Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
wxArt2D gives wxWindows applications sophisticated vector drawing functionality. It is based on a framework supporting multiple views within a hierarchical document. Supports drawing & (Graph) editing. In-output in SVG, GDSII, XML, easy to extend.