GraphicsMagic is an open source project that distributed under the GPL. It is an image processing application, and developed/compiled with Delphi 6/7 + Graphics32.
Windows based editor designed to allow writing extensions covering any user format of raster fonts. Supports fixed/variable character height/width, incomplete character sets, etc. Has a lot of useful character-editing functions (italicize, bold, shift...
Complete development utility for graphics of tile based games. Includes a bitmap editor for creating tiles and sprites and a map editor for designing level maps. Output is completely programmable, generate header/source files for use with any project!
Pixel Art was created pixel by pixel... until now. This program is an Isometric Enviroinment for the creation of houses, buildings and anything that can be constructed with Lego-like pieces.
Image editor / converter for MCU-based embedded projects
This editor mostly intended for image converting and preparing them for use in MCU-based projects. Program provide very limited set of paint functions, so if you want to make some graphics from scratch, maybe it will be better to use another image editor and copy-paste or import drawings to PixelImage. Maybe you'll be interested in a font editor for embedded projects: TFT Font Factory (https://sourceforge.net/projects/tft-font-factory/), my another project Modified tickets permissions: Now anyone can create ticket and post comments (pre-moderated).
Program for simple cutting or cropping of scanned images
1. Put multiple photos in to the scanner 2. Scan 3. Transmit them in to program 4. Receive multiple photos PASSWORD IN ARCHIVE: 1111 Demo video: https://www.youtube.com/watch?v=NzaDDcogCMk Forum: http://replace.org.ua/topic/2478/
GLW is a "tab-oriented" image manipulation tool for windows. Started as a layer-oriented UI, it is intended to give intuitive and immediate visual access to transformation and retouching algorithms. The current focus is on panorama manipulation.
Illyrium Unified Game Engine. Powerfull engine, allowing high quality visual effects beeing rapidly rendered even on older video cards. 1st person, 2rd person, rts, flight, etc. can be used in one type of game with no hassle. Moved at www.illyrium.eu
MNGeye was the world's first Windows implementation for the MNG image/animation format. This project is intended as a platform to re-develop the existing Delphi-code in CLX-compatible format for easy maintenance between Delphi & Kylix.
SpriteEdit is a sprite editor and animator utility. It is intended to be used with AGAST (Adventure Game Authoring System), but may be of interest to anyone interested in animations.
A tool for creating textures from real world photos
A tool for creating textures from real world photos.
Triple Effect is a graphic editing program developed and published by Di-Martino.net. It's useable for backgrounds,logos,and more! Available platforms: Windows (ME,XP and Vista) It is user friendly but still professional.