Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
A full featured cross-platform image library
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
pfstools - a set of programs for reading, writing, manipulating and viewing high-dynamic range (HDR) images and video frames. pfscalibration - photometric calibration of cameras and HDR images from multiple exposures. pfstmo - tone mapping operators.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
A library for import of WordPerfect Graphics images.
libwpg is a library for importing and converting Corel WordPerfect(tm) Graphics images.
A powerful C++ class library for image manipulation
ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
Iconaton is a free, open-source, cross-platform solution for creating Windows Icon files. It can also be used for extracting images from and otherwise editing existing icon files. Iconaton can operate either with a GUI or from the command line.
Foresight is a LGPLed wrapper that currently brings together the Intel IPL, Intel OpenCV, ImageMagick, and the Matrox MIL. The ultimate goal is to provide a standard interface for any number of acquisition and image processing libraries.
An image processing application based on a scripting language: now LUA (LIP subproject). Some native function are built-in, and some use other projects (FreeImage and FreeType).
This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
MPEG-4 Exporter Plugin for 3ds Max
MaxMPEG4Exporter is an open source exporter plugin for Autodesk® 3ds Max® that exports into the MPEG-4 format for 3D graphics. Using the MPEG-4 format allows compression of 3D data and media and their encapsulation into one common format.
Graphics Effects Environment is a framework that integrates images I/O plug-ins that supports different images formats with effects plug-ins that processes images. Includes customizable qt style(user can provide own images used to visualize gui)
Use this Software to combine two pictures. Support different image format, image resizing, transparency (alpha), locating. Best to use as a stamper.
Glide Wrapper, primarily DirectX9 based, intended to exploit pixel shaders, and supporting 3D montors
A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
This project reincarnated with new name and at new place. Meet the YUVIT: https://github.com/stunpix/yuvit All files and information related to any2yuv project are no longer maintained and obsolete. Old description: Any To YUV is command line tool intended for image conversion into YUV color space. As input supported following formats: BMP, JPEG, PNG, PCX, TGA and GIF.
the bjx is a open source project for conversion of a 3d scene from 3DSMAX 9.0 to osg format. It will compeleted by Qt4 and C++.
SolidFile will be a set of libraries for loading and saving CAD solid model formats. Initially it will handle loading of STEP (ISO 10303 203), then saving, then later will handly IGES and others.
Open Source version of the Color-Space CAD Photoshop Plug-in.
It is a conversion tool between FBX (Alias MotionBuilder) and other 3D formats like MAYA, 3DSMAX. At first, we plan to release a inverse conversion tool from 3DSMAX to FBX. If you are a C++ coder and you are interested in it, just contact us(Eng,Ger,Chi)
Infinity is a fractal compressor (based on high mathematical theories) done by a university assigment. It will be based on neural networks (an innovative approach) and coded in C++
MacGLide is a shared library for Apple Macintosh computers that emulates 3Dfx Voodoo Graphics hardware. It makes it possible to run games originally made for 3Dfx/Glide without the hardware by translating Glide-function calls to OpenGL.
Mesh and point cloud processing tools
A suite of tools for processing and analyzing meshes and point clouds. 1) Ensuring that meshes are manifold, ie, "nice" 2) Simple smoothing/noise reduction 3) Bare-bones point cloud to mesh and robust normals for point clouds 4) Mesh simplification 5) Curvature calculation on meshes 6) Local shape descriptors on meshes
The project currently supports asf/amc and bvh viewer. It provides the user to inter-convert between asf/amc and bvh format. It can display marker data of a c3d file taken in ascii form. Plan to extend for supporting a marker to skeleton conversion .
PtOpenGui is graphical user interface for Panorama Tools. Panorama images can be edited and stitched with panotools. More recent development occures at the Hugin project on sf.net.