Graphics Effects Environment is a framework that integrates images I/O plug-ins that supports different images formats with effects plug-ins that processes images. Includes customizable qt style(user can provide own images used to visualize gui)
The utility can convert several common image format into other format(i.e.: *.jpg, *.png, *.gif, *.bmp, *.tif ). Support multi-file batch processing, or a single file processing. It's simple and straightforward. Build environment: Visual Studio 2010
Mesh and point cloud processing tools
A suite of tools for processing and analyzing meshes and point clouds. 1) Ensuring that meshes are manifold, ie, "nice" 2) Simple smoothing/noise reduction 3) Bare-bones point cloud to mesh and robust normals for point clouds 4) Mesh simplification 5) Curvature calculation on meshes 6) Local shape descriptors on meshes
Creates value-representation of any BMP file.
Nearly everytime I developed something on an embedded device I came to the point where I needed a simple 1-bit Bitmap to integrate some symbols. The Problem was that everytime I had to write my images by hand like: 0b0000000 0b0001000 0b0010100 0b0100010 0b1000001 And then i came to the point the images were larger than this example, say 32*32 or more. And thats a torture. And that's the reason I started this project. It's a simple and small command line application which let you convert any (1-32bit) BMP into a string representation of 0 or 1, or even in hex. The program hasn't any problem with images up to 1000 * 1000 px. Btw, it's not as useful to tell you all about everything the program can do as to try yourself, just download it and feed it with an random BMP image, it's smaller than 200kB :) If you're not on Windows you can use the Program with WINE or easily recompile it for your platform (You have to change the output coloring) Program developement: finished
ObscuraCam is software for filmmaking using inexpensive Bayer-format digital cinema cameras. ObscuraCap is used to capture footage during production. ObscuraConvert is used to convert it into formats such as DNG and OpenEXR for use in Cinelerra, etc.
Octree-based texture mapping for 3D models as described in the SIGGRAPH 2002 paper "Painting and Rendering On Unparameterized Models" from Thrown Clear Productions (www.thrownclear.com).
Photoropter is a lens correction library and calibration application. Comparable in purpose to existing projects like PTLens and LensFun, this is a new effort, using modern C++ libraries like Boost and STL and employing clean, object-oriented design.
"Plot Extractor" allows manual extraction of point coordinates from an image. X and Y axes are manually defined by two points each. Axes need not be orthogonal and can be rotated compared to the image edges.
PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
Converts RAW files to BMP ones
It always frustrated me that almost NO image tool can handle RAW image files. That's why I built my own! It's nothing fancy, it takes files from the cmd-line and asks for the images' dimensions. I programmed it in less than 10 minutes :-p
Scanner/Touchscreen Input Handwriting Recognition Software: A handwriting recognition program for Windows that is able to recognize both images from a scanner and data from a touch screen. It also works as an OCR program.
Yet another slide-show program
Originally I wanted a program to swiftly browse through a number of photographs in order to choose one or more for a particular purpose and my ideal is still not a program to watch pictures, but rather a utility to select and treat image-files individually. The name UpsSlideshow is inspired by my old nickname "Ups" (pronounced Oops and for much the same reason). This C++/Qt source-code compiles and runs on Linux- and Windows-machines, provided, the Qt-development files (version 4.7+) are present on the same system. To compile UpsSlideshow, execute the following 2 commands in the expanded program-folder: * qmake * make For more details, see on my web-site: http://www.uplawski.eu/technology/upsslideshow I accept donations. The money will help me renovate a farm-house and barn, install our domestic wet-park, acquire animals and more... Ask me. ;-)
With cad2octree you can generate an octree-structure from a surface model in DXF format. The octree will kept in preorder traversion bit-stream (POT). It will generate octree structure from rigid bodies, which surfaces are polygons cubic B-splines.
mjpgTools is an encapsulation of the JPeGlib and MJPeGtools and several other useful routines into 1 win32-DLL
modo COLLADA is a plug-in that allows modo 401 users to exchange 3D assets with third-party DCC tools in the COLLADA (COLLAborative Design Activity) file format. COLLADA files are identified by the extension ".DAE".
The mudGE Font builder is a tool to create bitmapped fonts for use as texture in OpenGL and/or DirectX.
Converter from the standard 3d STL format to LDRAW format.
Tools for create 2d games.
This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
An editor to modify AAM ASF file
This project reincarnated with new name and at new place. Meet the YUVIT: https://github.com/stunpix/yuvit All files and information related to any2yuv project are no longer maintained and obsolete. Old description: Any To YUV is command line tool intended for image conversion into YUV color space. As input supported following formats: BMP, JPEG, PNG, PCX, TGA and GIF.
Hardware-optimised library for Area correlation algorithm
A software application for the optical recognition, the superimposition and the collation of early music prints
The ascpeg project is a pluggable application that converts images to ascii art. The plugins include multiple image types, multiple algorithms, and multiple output types.