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This project will create a powerful, state of the art 3D game engine in the form of a library based on Open GL4 weekly downloads
A 3D rendering / entity engine1 weekly downloads
A Windows NT/2K driver for ZR36067/57 based cards (i.e. Iomega Buz). A supplemental MJPEG codec can be found at the Media XW project.1 weekly downloads
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This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!2 weekly downloads
Will be a C++ library for writing extensions for CAD applications, e.g., CADKey and AutoCAD. Could also be used as the native API for an opensource CAD program. Extensions written for any supported platform should be easily ported to another.1 weekly downloads
LiveScreen makes it possible to publish GUI screenshots that users can interact with. Unlike other remote desktop solutions, no special client is required. Web browsers can act as clients without employing helper apps, plugins or Java.1 weekly downloads
An OpenGL VR engine and editor, created by 1st year computing science students at Glasgow University.1 weekly downloads
ASPhoto Gallery is a turn-key solution for users who want to create an Online Photo albums. These photo albums can be moderated or unmoderated. This is idea so from one wanting to public class room artwork, or digital camera photos of every day life.
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Hardware-optimised library for Area correlation algorithm
Atoosa is a C++ OpenGL wrapper, making it an easy to use 3D graphics engine, with a scene-graph environment
AudioCarver is a music composition application featuring a user interface based on 3d modeling.
3D checkers, Russian rules and original \"Towers\" rules. Network play support, AI contest.
Create Bezier curves for other applications wich need to move some objects via custom smooth trajectory. Just click several times to add points and drag them to adjust curve's trajectory. Some other utilities are available.
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BlobIt is an in-development game engine being created on the .NET 2.0 framework. It's eventual concept is to create a DX9 (and higher) compatible game engine that allows for commercial quality games at a fraction of the cost. All while being Open Source.
Blue Water is an open source 3D graphic and game editor . Support modify and create plugins.It consisted of 3d math , 3d driver, aux lib, core .. several sperated dll which can be used as a single module.
This is a project made using Delphi Open Edition. It's an OpenGL 3D engine above the Windows desktop. Instead of using the Windows conventional desktop, you browse through the desktop in a 3D world.
A framework for creating java GUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle
These programs allow for a distributed 3D images to span multiple computers using a client/server model and OpenGL.
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3-D modeler with a VIM-like feel. It uses triangles as the drawing primitive, and saves to a raw format designed to easially be read by a game engine.
Logiciel de traitement d'images en vue de l'insertion dans un système embarqué de CRLG pour la coupe robotique.
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
A screen color picker that returns RGB and HTML codes.
The purpose of my project is to create a 3D engine that is a testbed for game AI algorithms such as swarming and pathfinding. The engine will feature very basic shading models for the shear purpose of visualization and verification.
This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.