THIS SITE IS NO LONGER ACTIVELY MAINTAINED, FOR RECENT RELEASES, PLEASE GO TO: http://downloads.ghostscript.com/ For more information, please go to: http://www.ghostscript.com
JBIG2 is a compression format for lossless and lossy encoding of scanned monochrome documents at moderately high resolution. It is very efficient in that domain, claiming 100:1 compression. jbig2dec is a decoder-only implementation of the format.
A framework for distributed computing
An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
A library written in C# for encoding and decoding animated Graphics Interchange Format (GIF) images. Based on NGif http://www.codeproject.com/KB/GDI-plus/NGif.aspx. Includes sample apps for encoding and decoding GIF files.
Eye is an experimental OCR (image-to-text) application.
BFS-CS uses a brute force search to solve a given rubiks cube. It aims at finding the shortest solve possible. The tool provides a cube editor using OpenGL.
Nodescripter is a node based scripting engine, designed mainly for artistic use in both graphic and audio forms. Nodescripter currently uses GLFW for opengl rendering and user input.
Polyhedron paper building
EN : Visualization of non-convex polyhedra and pattern generating for paper building. FR : Visualisation de polyèdres non-convexes et génération de patrons pour une construction papier.
Quick and Easy-to-Use Screen Recorder
ScreenStudio allows you to record screen actions as well as microphone input, and saves the combined product in a video file which you can distribute or upload to YouTube
Video Capture from Windows WDM cameras
VidCapture is a video capture library for web cameras, focusing on ease of use for image processing projects. It may be used in commercial and non-commercial software.
IsMyLCDok checks for dead/paralysed/stuck pixels on LCD monitors.
IsMyLCDok Portable is based on IsMyLCDok by SoftwareOK.com (http://www.softwareok.com/?seite=Microsoft/IsMyLcdOK). It has been paired with a launcher that conforms to the PortableApps.com standard.
3D Engine featuring : Particles systems, hierarchical animation, portal rendering, collision detection via BSPs, ISOSurfaces managing, NURBS, animated parametric surfaces, 3DSMAX plugin export for maps & objects, fast rendering via OpenGL
mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
AggOO is a higher level, cross platform 2D graphics API which resembles GDI+, but uses Anti-Grain Geometry as the rendering backend. Existing GDI+ code can be converted to use AggOO in most cases by simply replacing the namespace. Modified BSD license.
AnyWikiDraw is a graphical editor for rapid editing of drawings and diagrams on Wiki pages. Supported file formats: SVG, PNG, JPEG and DRAW. Supported Wikis: MediaWiki, PmWiki and TWiki.
The BS Game Engine (project name) is actually a DirectX 10 based game engine but prepared to include DirectX 11. This engine gives many extended libraries for a game and many main classes to extend multimedia applications.
Fractals generator with powerful functionality.
Fractals generator with powerful functionality. E-mail: firstname.lastname@example.org
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
Engrane3D is a fully working LiveCD OS powered by Slackware/Slax with a personalized set of tools to set, configure clusters, tools for hosting serving, a built-in parallel 3D renderer and a nice set of compilers and libs (SDL,MPI, Mesa).
Enables Qt based applications to export graphics to EPS format.
In the latest major Qt version (Qt5) the possibility to export graphics to PostScript was dropped: the QPrinter::PostScriptFormat option was removed. EpsEngine was developped in order to cover this lack and to enable Qt based applications to easily export graphics to the Encapsulated PostScript format.
The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
Downloader for map tiles
MapDownloader is a customizable, utility for dowloading map tiles from various web services. Written in C++ using Qt Framework, it is cross-platform. Developed and tested on Windows 7 and Kubuntu 12.04. It's under DWYW License v1.0 (Do whatever you want)
This project attempt to be a user-friendly modeler. It will run under GNU/Linux (and probably under any Unix flavor), using GTK+ and MesaGL. The main feature is that it will be able to import/export to POV-Ray scripts. But unlike some (excellents) softwar