Cross-platform CBR/CBZ (comic book) reader
Comical is a portable CBR and CBZ viewer written in C++ using wxWidgets. It supports multiple image formats and uses high-quality image scaling algorithms to fit pages onscreen.
Fingerprint Imaging Software -- fingerprint pattern classification, minutae detection, Wavelet Scalar Quantization(wsq) compression, ANSI/NIST-ITL 1-2000 reference implementation, baseline and lossless jpeg, image utilities, math and MLP neural net libs
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
lmesh is a 3D render implemented local illumination such as Gouraud and Phong. Currently it is written by C++ and does not depend on the GPU instructions or any exsiting 3D libraries. It plans to achieve more realistic effects in the future
The B-processor will renew the digital building model by implementing the B-model based on subdividing the project-space in connected functional and constructional spaces – a model with dynamic abilities and possibilities for effective 3D detailing
Projeto Desenvolvido pela UNB/FGA/LIS para a padronização da linguagem de desenvolvimento utilizadas nos simuladores de RV ligados à área da saúde, como Core Biopsy etc.. https://github.com/jchai3d/jchai3d
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
DPX4Mac provides support for DPX pictures all around the Mac OS X. It provides a subclass of NSImageRep and plugins for QuickLook, Spotlight and QuickTime.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
gEcrit is a Python orientated source code editor. It tries to keep the interface as clean as possible and keep the menus simple. It features all the common features a Python programmer might need, including an interactive Python shell.
Pivot: Revolution is a remake of the highly popular Pivot Stickfigure Animator, which was designed to allow easy animation using stick figures. Pivot: Revolution, however, will add many features on top of it, allowing for further ease of use.
Timeline based editor for creating Compact Disc Subcode Graphics (also known as CD+G or CDG). Both karaoke and multimedia styles of content are supported. Please visit cdgmagic.sf.net for examples playable directly in the HTML5 CD+G player. CD+Graphics Scribe utility (separate download -- click "Browse All Files" above) can now convert existing CDG karaoke content to CMP (CD+Graphics Magic Project), LRC (Enhanced Lyrics), and ASS (Advanced SubStation Alpha) format.
Virtual paper folding program
Origami Editor 3D is an advanced paper folding simulator. It uses a what-you-see-is-what-you-get interface and operates with a geometric abstraction of the Yoshizawa-Randlett system. Anything from a simple airplane to John Montroll's omega star can be folded in this editor. Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D viewer when opened. The main purpose of this program is designing origami, but if you only want to learn how to make some origami figures, there is a set of built-in example files that can help you. Currently, there are 34 example figures available. Please note that this project was created for fun and still is a work in progress. The Discussion forum is open for anyone who wants to report a bug or suggest a new feature. User Guide: http://origamieditor3d.sourceforge.net/userguide/en/index.html
Qaquarelle is the opensource Qt4-based graphical editor, whose goal is to provide the native way of painting with emulated traditional instruments, including the full support of tablet input and OpenGL-based processing in GPU.
AVRCNC is a CNC-Controller based on an ATMega8 and some other (cheap) hardware. Main advantages compared to L297+L298 are: - simpler to build - easier to expand - mega8 controlls motors directly - no time-critical tasks on PC
Simple guilloche generator. Editable x and y functions. Exports emf, wmf, jpg and bmp . Exports coordinate list as csv, useful for vector graphics apps.
Alliance Productions was started in early 2000 by Kazan as a publishng name for his utilities and campaign for FreeSpace 2. Now it has evolved into the publishing name for all projects started by him.
ASCEND is a collection of libraries to build P2P-based 3D networked virtual environments such as Massively Multiplayer Online Games (MMOGs). It supports real-time 3D streaming, consistency control, and persistent storage in a distributed P2P environment.
Simulation of star movements with great visualizations of flights through star fields.
This project is a continuation of the existing SkinDoc project. The aim is to create a number of programs aimed to simplify the creation of media player skins. Aimed primarily at Windows Media Player, support for Winamp and others will be added.
ATOMIC is a Cross-platform Authoring Tool software for Augmented Reality Applications Is a Front-end for the ARToolKit library , developed for non-programmers, for create small and simple, AR applications. + info: www.sologicolibre.org/en/
UGS is a GPL C++ 3D engine based on multiplatform APIs such as OpenGL and SDL. It implements a full 3D Object Model supporting hardware acceleration, lights, cube environment and bump mapping, multi texturing and advanced effects like shadows,
A program to rotoscope images.
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.