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K_LODE is an Open Source Binding of the ODE Engine to Newtek's LightWave. Provides Hardbody dynamics (SoftBody & Liquid Dynamics coming soon) with Collision Detection.
This project is a toolkit in C++ for The SDL library. It contains classes to simplify the development of SDL applications.
Implementation of raytracer with its prototype written in LISP. Goals: lisp knowledge.
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TheConstruct is an initiative to create an open-source procedural content generation system for 2D and 3D meshes as well as 2D textures
The Game bench is a framework for development of distributed multi-player games. It is developed in the open source java eclipse environment and is built around open standards like w3c web services.
Açık kaynak kodlu bir BDÇT(Bilgisayar Destekli Çizim ve Tasarım) projesi. An open source CAD project.
OpenExr library for viewing and playing exr images, image sequences
would like to get Paint.net to run on linux via mono.
Usefull extensions for Revit Architecture 2008, AutoCAD and all vertical products (ADT, Civil 3D, ...) for versions: 2006, 2007 and 2008. Read documentation (find it in download section) for more info.
Psyche3D is a class library utilizing Microsoft's Managed DirectX API written in C#. The features include but is not limited to: Normal/Parallax/Ambient Inclusion Mappings, RPG/MMO capabilities, NexGen Physics and Artifical Intelligence, and EASE of use.
It's a dumb, but lightning fast OCR engine, not using any fancy math to recognize text from screenshots. Aim to recognize 100% of text from screenshot, even if image is affected by jpeg compression or text is affected by antialiasing.
JavelinOrgChart is a class library, written in Java, for generating organizational charts (OrgChart/OrgTree/Organigram). Utilising the Java2D APIs to generate orgcharts in several formats for the web or SWING-like GUI'S.1 weekly downloads
JScale is a graphical Java application intended to produce high quality scales and nomographs for output to various graphical file formats.
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A collection of macros for POV-Ray to convert isosurface objects (typically complex and consumes a lot of render time) into simpler mesh objects, increasing render time at the expense of scene parsing time.
Project for 2D/3D graphics middleware hobbiyst to learn and contribute to a platform independent object oriented graphics middleware libraries, tools and applications.
The goal of OpenPixel is to be an open source art program geared towards creating pixel art. It is written in Java and aims to be cross-platform and expandable via plug-ins.
A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
NewChart is a program to chart field shows for marching bands. The primary focus is on shows in the style of the California Aggie Marching Band-uh!
Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes. It is designed as a programmable interface to allow maximum control over the style of the output image. Freestyle Blend is the integration of Freestyle into Blender.
Optical Fiber Mapping Software, a single solution for recording and accessing information about their network documentation, including maps, engineering drawings, photo, splices tables and OTDR traces.
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
JMediaManger is a program to view and catalogue pictures, videos, CDs / DVDs and books. Includes bindings to IMDB and AMAZON to simplify the catalogueing of videos and books.
This is a free 3d game engine, which will be compatible to almost any type of game. It comes with simple things such as a Terrain engine, Importers, and more!
Blitz6 will be the next Macromedia Flash. It will incorporate dynamic multimedia elements in a serialized and highly portable fashion to be used in conjunction with a dynamic content server. Blitz6 will allow users to create dynamic multimedia with ease.
A 3D engine with DirectX (9 and 10) and OpenGL support written in C++ for the Windows Operating System. It supports modern shaders and is scene graph based. The project will also include a full game created with the game engine.