Take an image of a barcode with your mobile phone, upload it to a site which analyses it, finds the product name and search a torrent search site for it.
Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
Roblox has banned User Meshes! But we are going to help. I will try to get a few people together and create a program where you can create a mesh, but having it then port it to a roblox file (.rxbm)
This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
Complete chess engine and viewer written in Java
Problem: You just fought an epic tabletop battle and want to share your cunning strategies with your friends. But how? BaRe makes it possible to create movies of your battles. After that you can edit/view and share those with the world.
The BoT Staff is making their first MMORPG Game,Battle of Titans!With 5 races and more than 35 Class,Races:Human,Elf,Dwarf,Frostman and Semi-Demon.I will tell you only 10 class:Angel,Demon,Tank,Phoenix,GodHand,FrostSorcerer,Ghost,Monk,Crawler and Slayer.
Bead Constructor is a utility for creating designs and patterns made of beads. The utility allows to create and edit patterns, to convert images to patterns, to draw maps of underlining wires. It also contains many other tools for a creator's needs.
the bjx is a open source project for conversion of a 3d scene from 3DSMAX 9.0 to osg format. It will compeleted by Qt4 and C++.
BentFX is envisioned as a flexible, easy to use 3D polygon subdivision editor. Providing a solid base set of modelling functions, plus a programmable API for extending the functionality through plugins. It is currently in the early planning stages.
It will draw moving Bezier curves, it should do it fast, there will be possibility to change some coefficients (eg. numbler of leading points) and more :)
A Comic Reader written in Java. May also be used as an image viewer. Is intended to ease the task of reading comics on the computer.
The goal of this project is to develop a library which implements reconstructive stereovision and stereo-correlation. In other terms, the goal of this library is to build a 3D model of a scene from two pictures of a same object taken from different angle
A web app for creating a repository of pictures (our focus is birds). Users submit pictures, with a wizard that generates RDF descriptiors. Sumissions are forwarded to Admins for aproval. Instances will export the RDF so that repositories may cooperate.
Full blender integrated documentation and multi-language translation (help) > Python script for Blender, a free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
A plug-in allowing home-brew game developers using the Microsoft XNA framework to import content from Blender's native binary format.
LibBlendGUI: Cross platform OpenGL GUI library based on Blender3D's GUI source code, implemented in C/C++ with strong emphasis on object oriented design. More details will be made available during the next days via the project's webpage.
Using Blender3D as an interface for NC Simulation and Visualization
In BlenderDB we will add a Database interface to Blender (see www.blender.org).In this way users will be able to share and retrieve effectively meshes, textures, etc.A GUI plug-in for Blender, as well as separate web-server will be the frontend.
An operating system for 3D animation professionals using Blender
A highly specialized GNU/Linux distribution targeted at 3D animation professionals using Blender.
Blitz6 will be the next Macromedia Flash. It will incorporate dynamic multimedia elements in a serialized and highly portable fashion to be used in conjunction with a dynamic content server. Blitz6 will allow users to create dynamic multimedia with ease.
BlobIt is an in-development game engine being created on the .NET 2.0 framework. It's eventual concept is to create a DX9 (and higher) compatible game engine that allows for commercial quality games at a fraction of the cost. All while being Open Source.
The Blue Star Engine is a DirectX based 3D game engine for Windows supporting advanced features.