Video Capture from Windows WDM cameras
VidCapture is a video capture library for web cameras, focusing on ease of use for image processing projects. It may be used in commercial and non-commercial software.
Superseded by the GSPCA driver in the mainline kernel. Development now at http://linuxtv.org/ [Formerly: Linux device driver for SPCA50X based USB cameras (Intel PC Camera Pro)]
Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
The VBB-engine is a Visual Basic 6 Based 3D engine!! The purpose of the engine is to reveal the algoritms behind computer generated 3D object. Whitout making use of any premade libraries like directX.
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
SANE (Scanner Access Now Easy) backend for the UMAX Astra 1220U (USB) scanner. This is a heavily modified adaptation of the original command driver written by Paul Mackerras.
Virtual Photo Organizer is a photo album, which lets you easily organize and edit your digital pictures and even lets you export them into an HTML album or burn them to a CD/DVD.
The goal of this project is to create an application which can convert animated gif files into animated apng files.
A tool to build maps to be used inside ThunderBolt OpenTibia Servers, and others OTserv's [oldie ones]
This is a 3D editor, which can graphically edit VRML and other 3D formats. It is also intended to provide a platform which can be used to experiment with physics, animation, etc. Programming work on this project has lapsed.
myStudio is a open source, cross-platform 3D Modelling, Rendering, Animation Studio & Movie Editor.It can run on Windows, Linux & MacOS operation systems.
OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)
ThreeSpace is a 3D drawing program, or modeller if you will, primarily intended for visualizing and playing with mathematical functions. It allows you to superimpose these or otherwise alter objects in 3D using them.
This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
An extension largely compatible with Display PostScript(r). The implementation is targeted at XFree86, and is based on L. Peter Deutsch's ``Ghostscript'' interpreter. This project is obsolete.
Dry Dock for Oolite was a tool for manipulating ship models for the open source Elite clone Oolite. It does not work on modern systems.
Truevision is a 3D modeler for gnome and povray. It is still in an alpha developpement phase.
A windows CAD system with plugins written in C
The aim was to write a basic CAD system in windows using C. The system would have a plugin architecture which would allow the CAD system to be programmable.
A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
Linux V4L/V4L2 driver for FujiFilm FinePix digital cameras in PC-CAM (WebCam) mode. This driver has been integrated in the linux kernel 2.6.28. So this project is now dead and unmaintained, although I still maintain the one in the kernel.
Generates JPEG images on the fly. The content is a mixure of xml-template based data, like which pic-set and font should be used, and the url specific date, like which pic from the pic-set and which text should be rendered.
OGame Skins Maker helps you creating your own OGame Skins thanks to its CSS opitmized editor, its skin-viewer and its wizard.
Primal Form is a 3D Modeling package allowing the user to quickly build 3D objects. It sports a simple user interface inspired by Nichimen's N-World.
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.