BlitPixie is a collection of optimized software blitters, written in assembly language or normal ANSI C. They perform a lot of normal pixel moving operations, and all work in 8/16/32-bit depth.
Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
This program converts an image file created by the Commodore 64 version of KoalaPaint to a Portable Pixmap (PPM) file.
Research code for continuous 3D medial modeling targeted towards anatomical objects. Includes an OpenGL viewer and individual and population-based model fitting tools.
CNC-Suite is an Free & Open Enviroment for 2D and 3D CNC-Machines
After the building of a simple 3D scanner (a webcam and a laser pointer), this software makes it possible to use these elements, with first analyse a video sequence, and second create a cloud of 3D points from the parameters of the system.
The Common OCR Service Interface. COSI is an API that allows developpers to easily bring OCR (Optical Character Recognition) capabilities to image processing applications. COSI supports existing OCR tools such as Tesseract, GOCR or GNU Ocrad.
Converting csv data into an mp3 sound file.
Camel is an open sourced sample implementation of the OpenML application program interface.
A 3D car driving game using OpenGL and GLUT. The code is completely in C and only homebrew physics are used. The car has environment mapping and texture mapped shadow. Refer the readme.txt for more information.
Charts Library and Visual Environment. Free software for scientific and business charts generation. Converts data flows into well-designed images. Suitable for web, reports, presentations and applications development. Based on its own CHD format.
A C based, native mode version of the (existing) ComicCollection program (http://comiccollection.sourceforge.net). Designed to be easier to configure, and not to require an SQL backend.
Cracks of Reality is a high-quality fractal image renderer for Mac OS X. It is written in ObjC/Cocoa with the core engine in C to allow for a portable command-line version. Goals are speed, quality, and the ability to import other programs' descriptions.
Cratered is a team-based multi-player game for Windows. It merges the best elements of real-time strategy and team-based first person shooters. Two teams battle for tactical supremacy and control on an icy water world.
A simple commandline tool for downloading pictures, sound and movies from the Creative PC-CAM.
Program for character recognition with a simple exact-match algorithm. The primary goal of the program is to analyze subtitle stream of DVDs.
The Dashboard Linux PC Project. A Linux UI for automobile multimedia. To be used for MP3's, GPS, DVDs, CD, etc.
The direct rendering infrastructure (DRI) allows is a means of safely and efficiently accessing graphics hardware while still interacting with the X environment.
DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
EXIF (JPEG) File Viewer for ZAURUS. Browsing and caching picture data with thumbnails and exif information, show a slected picture in a fullscreen(VGA) mode.
Half-Edge implementation, plus various utilities like silhouette edges and triangle-stripping
Eikazo is an extensible frontend for Sane (http://www.sane-project.org)
Enhanced SANE backend (driver) for Coolscan scanners (SANE = Scanner Access Now Easy).
EvilEye is an image browser/viewer based on Raster's Evas and Imlib2 libraries. Its final purpose is to replace electric eyes (2) and retina and evile and any other image browser/viewer.
Fl_Arc_Canvas is a FLTK Canvas implementing the Arcball rotation control based on quaternions, proposed initially by Ken Shoemake.