3D Without Boundaries
VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
3D fractal rendering software
In summary, Mandelbulber generates three-dimensional fractals. Explore trigonometric, hyper-complex, Mandelbox, IFS, and many other 3D fractals. Render with a great palette of customizable materials to create stunning images and videos. The possibilities are literally infinite! Mandelbulber v2 is new line of this application. It was rewritten from scratch with new Qt based interface. Old Mandelbulber is still available in Files section.
for the latest release see either - https://github.com/OGRECave/ogre - https://bitbucket.org/sinbad/ogre/ An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
Tulip is an information visualization framework dedicated to the analysis and visualization of relational data. Tulip aims to provide the developer/user with a complete library/software, supporting the design of interactive information visualization
QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux.
Interactive 3D Layout Viewer for GDSII
GDS3D is a cross-platform 3D hardware accelerated viewer for chip layouts. Read standalone GDS files or use the Cadence plugin for easy integration with your Virtuoso environment. Developed by PhDs of the IC-Design Group, University of Twente, The Netherlands The GDS3D project has now moved to: https://github.com/skuep/GDS3D
XNavigator is a Virtual Earth browser and viewer for http://osm-3d.org
XNavigator is the online viewer for the OpenStreetMap Globe at http://osm-3d.org and much more. It is an interactive 3D viewer and integrated client for exploring virtual city and landscape models. A wide range of interaction and navigation possibilities makes it easy to visualize and analyze very detailed virtual urban environments. XNavigator is the first application that supports the Web3DService (W3DS) service interface.
3D .NET engine for Windows, Linux, Mac
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
Stereo 3D wireframe projection of 4D objects. Rotations about the 6 planes of various 4D(R4) objects in Java. Uses documented file format for the 4D objects. Supports alternating lcd shutter 3D glasses and the red-blue 3D glasses. No 3D monitors yet. If you wish to contact me regarding this project, do. It is a joint project. Project is unchanged as of July 2007. Got hypot() and perspective wrong.
Microsoft Windows and Apple OS X application to visualize various types of image data, including hyperspectral images, 3D models, and 3D CT medical images.
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.
Pantograph is a vector rendering script for Blender. Aims at creating clean, technical-drawing output and (eventually) animation.
RTCLmark stands for Ray Tracing openCL benchmark and that's what it is. TRCL's main task is to test computer perfomance in Ray Tracing algorithm in OpenCL, although it can also serve as "burn-in" tool for video and computing hardware.
C++ Frontend for the RenderMan Interface
RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
An universal 3d visualisation tool, web browser, art tool and experimental platform based on a client/server environment.
This project provides "small" gadgets for ease of OpenGL programming. GLEB (OpenGL Extension Bridge) enables latest OpenGL features. GLED (OpenGL Extension Dynamo) is GLEB source code generator. GL3DS (OpenGL 3ds file loader) renders 3D model in OpenGL
Integrated 2D OpenGL graphics C++ library for games and applications in Linux, Mac OS X and Windows.
Complete 3D game engine written in C++ with bindings to multiple scripting languages. Windows, Mac, and Linux are supported using DirectX or OpenGL as appropriate. Games can be written in C++, in a scripting language, or in a mixture of the two.
Simple 3D viewer
Simple 3D viewer based on QT and VTK
Application for inserting a timecode (like SMTP timestamps) into a picture sequence - in general a sequence of rendered single images with blender and company. It can be used for cutting purposes, delay measurement or simply as an effect.