3D Rendering Software


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3D Rendering Software

  • DigitalOcean - The Total Cloud Computing Platform DigitalOcean - The Total Cloud Computing Platform Icon
    DigitalOcean - The Total Cloud Computing Platform Icon

    Our platform was built with simplicity at the forefront, so developers can build and deploy with ease.

    DigitalOcean's predictable format removes infrastructure friction and allows developers more time to build software customers love. Easily deploy, manage, and scale applications of any size. DigitalOcean also provides the support you need with hundreds of in-depth tutorials and an active online community.
  • Any Platform Anywhere: The Best Workflow Software Any Platform Anywhere: The Best Workflow Software Icon
    Any Platform Anywhere: The Best Workflow Software Icon

    Empower employees to improve their productivity with nocode process automation tools.

    Most people intuitively understand how workflows can streamline and speed up their business processes, integrate systems and route content to the right people. While every business has different needs, requirements and goals, workflow automation can help everyone. Whether you’re a company of 500 or 5,000, based in the cloud or on-premises, workflow automation can help maximize the efficiency of your business processes.
  • VirtualGL Icon


    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.

  • Mandelbulber Icon


    3D fractal rendering software

    Mandelbulber is an easy to use, handy application designed to help you render 3D Mandelbrot fractals called Mandelbulb and some other kind of 3D fractals like Mandelbox, Bulbbox, Juliabulb, Menger Sponge Mandelbulber v2 is new line of this application. It was rewritten from scratch with new Qt based interface. Functionality is still limited, but this is only mater of time. Old Mandelbulber is still available in Files section.

  • Tulip Icon


    Tulip is an information visualization framework dedicated to the analysis and visualization of relational data. Tulip aims to provide the developer/user with a complete library/software, supporting the design of interactive information visualization

  • OGRE (O-O Graphics Rendering Engine) Icon

    OGRE (O-O Graphics Rendering Engine)

    for the latest release see either - https://github.com/OGRECave/ogre - https://bitbucket.org/sinbad/ogre/ An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)

  • SoftPixel Engine Icon

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.

  • Multi-vendor storage monitoring simplified Multi-vendor storage monitoring simplified Icon
    Multi-vendor storage monitoring simplified Icon

    Monitor your multi-vendor storage to help ensure your applications get the performance & capacity they need with SolarWinds® Storage Resource Monitor.

    SolarWinds Storage Resource Monitor (SRM) gives you multi-vendor storage performance monitoring and alerting to help ensure peak storage performance. Automated capacity planning helps you predict storage shortages, reclaim space, and prevent application outages. SRM integrates with other Orion® Platform products to provide end-to-end visibility into the application stack, and lets you easily troubleshoot performance issues from application to storage.
  • QuteScoop Icon


    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux.

  • GDS3D

    Interactive 3D Layout Viewer for GDSII

    GDS3D is a cross-platform 3D hardware accelerated viewer for chip layouts. Read standalone GDS files or use the Cadence plugin for easy integration with your Virtuoso environment. Developed by PhDs of the IC-Design Group, University of Twente, The Netherlands The GDS3D project has now moved to: https://github.com/skuep/GDS3D

  • GPU Flame Fractal Renderer

    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.

  • XNavigator Icon


    XNavigator is a Virtual Earth browser and viewer for http://osm-3d.org

    XNavigator is the online viewer for the OpenStreetMap Globe at http://osm-3d.org and much more. It is an interactive 3D viewer and integrated client for exploring virtual city and landscape models. A wide range of interaction and navigation possibilities makes it easy to visualize and analyze very detailed virtual urban environments. XNavigator is the first application that supports the Web3DService (W3DS) service interface.

    Downloads: 35 This Week Last Update: See Project
  • PixelLight Icon


    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.

  • Monitor Your Most Critical Cloud & SaaS Applications Monitor Your Most Critical Cloud & SaaS Applications Icon
    Monitor Your Most Critical Cloud & SaaS Applications Icon

    Get insights into the performance of applications and services such as AWS, Salesforce, Office 365 and WebEx.

    With a view into both web and network health, you'll be able to pinpoint the cause of an outage instantly, whether it's within your network, a provider's network or the SaaS application. Save time, track SLAs and clear tickets faster.
    Are you involved with your company's network performance/operations team?
    Try It FREE!
  • FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)

  • Geometry Solver 3D Icon

    Geometry Solver 3D

    An application for analytic geometry education

    This tool is supposed to be able to calculate majority of basic problems of analytic geometry lessons at secondary schools. Calculations are done using a comprendious user interface and results are shown in well-organized tables as well as drawn into a 3D window. We took special care to integrate full support for interactive whiteboards reducing the need for using keyboard to minimum. We used different colors for every object to help users learn the user interface quickly.

    Downloads: 5 This Week Last Update: See Project
  • Embedded Font Generator

    Embedded Font Generator (EFGen) is a generator of a cross-platform ANSI C code that renders a text using OpenGL. Generated code includes everything you need to render a custom text, also it is easy to compile and link with your application.

    Downloads: 3 This Week Last Update: See Project
  • 4D object viewer in wireframe 3D Icon

    4D object viewer in wireframe 3D


    stereo 3D wireframe projection of 4D objects. rotations about the 6 planes of various 4D(R4) objects in Java. uses documented file format for the 4D objects. supports alternating lcd shutter 3D glasses and the red-blue 3D glasses. no 3d monitors yet. the binaries and source have been taken off of this site. if you wish to contact me regarding this project, do. it is a joint project between 2 people (left). project is unchanged as of July 2007. got hypot() wrong and have correction, but looking for Jack to contact me about this project.

    Downloads: 2 This Week Last Update: See Project
  • Icarus Scene Engine Icon

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).

    Downloads: 2 This Week Last Update: See Project
  • qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7

    Downloads: 2 This Week Last Update: See Project
  • LibX

    This Library is an implementation of the Microsoft .x file format.

    Downloads: 1 This Week Last Update: See Project
  • OpenRenderingEngine

    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.

    Downloads: 1 This Week Last Update: See Project
  • Zenipex Library Icon

    Zenipex Library

    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.

    Downloads: 1 This Week Last Update: See Project
  • jackalberry

    Integrated 2D OpenGL graphics C++ library for games and applications in Linux, Mac OS X and Windows.

  • 3DMLW

    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.

    Downloads: 0 This Week Last Update: See Project
  • BlueThunder

    BlueThunder is a 3D graphics library built upon Direct3D version 10 (HLSL).

    Downloads: 0 This Week Last Update: See Project
  • BrainDamage 3D

    This is a 3D graphics lib providing the tools easily load and draw 3D meshes on the screen. It also provides a SceneGraphManager for culling. The rendering pipeline is completly based on shaders so no fixed functions.

    Downloads: 0 This Week Last Update: See Project
  • Bubu GPS

    GPS tracklogs viewer in 2D and 3D too.

    Downloads: 0 This Week Last Update: See Project
  • CARP

    Computer Aided Robotics Programming (CARP) is a robotics application using virtual reality devices to handle virtual robots and generate (industrial) robot programs (or other routines) directly understandable by the controler of the real robot.

    Downloads: 0 This Week Last Update: See Project
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