3D Rendering Software

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3D Rendering Software

  • The Sight of Sound The Sight of Sound Icon
    The Sight of Sound Icon

    ­ Improve VoIP Visibility from SIP to RTP

    Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.
  • Reduce Support Costs with TeamSupport’s B2B helpdesk Reduce Support Costs with TeamSupport’s B2B helpdesk Icon
    Reduce Support Costs with TeamSupport’s B2B helpdesk Icon

    Improve customer satisfaction with powerful and easy to use helpdesk software built specifically for business to business customer support.

    We do what you do – business software – so we get it. Customer support is critical to any business and as a B2B provider you not only need to manage contacts and tickets, you need to understand your business relationships at a customer level. TeamSupport is the only helpdesk software built for B2B and made to scale with you as you grow.
    • Easy to Use and Fully Customizable to Your Business
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  • QuteScoop Icon

    QuteScoop

    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux.

  • GDS3D

    Interactive 3D Layout Viewer for GDSII

    GDS3D is a cross-platform 3D hardware accelerated viewer for chip layouts. Read standalone GDS files or use the Cadence plugin for easy integration with your Virtuoso environment. Developed by PhDs of the IC-Design Group, University of Twente, The Netherlands The GDS3D project has now moved to: https://github.com/skuep/GDS3D

  • GPU Flame Fractal Renderer

    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.

  • box2D Delphi version

    This is the delphi version of box2D physics engine. Current host moved to http://code.google.com/p/box2d-delphi/

    Downloads: 2 This Week Last Update: See Project
  • TXna Game Engine Icon

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates. Chances are that by downloading a release you will get a rather old copy.

  • Find out what (or who) is slowing down your network Find out what (or who) is slowing down your network Icon
    Find out what (or who) is slowing down your network Icon

    Get comprehensive network bandwidth analysis and performance monitoring with SolarWinds® Bandwidth Analyzer Pack.

    Network slow, but you don't know the cause? Use Bandwidth Analyzer Pack (BAP) to monitor and analyze network bandwidth performance and traffic patterns. With BAP, you can identify which users, applications, and protocols are consuming the most bandwidth. You can also monitor Wireless LAN Controller traffic to see what applications and clients are using your wireless network. Try it free for 30 days!
  • qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7

    Downloads: 1 This Week Last Update: See Project
  • 3DMLW

    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.

    Downloads: 0 This Week Last Update: See Project
  • Arkanoid 3D Icon

    Arkanoid 3D

    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!

  • BrickBase 2 Icon

    BrickBase 2

    A home-base for Lego Hobbyists.

    A home base for Lego hobbyists. BrickBase allows you to launch Lego-related applications easily. BrickBase has built-in Interfaces for mklist, L3P and LSculpt.

    Downloads: 0 This Week Last Update: See Project
  • Bubu GPS

    GPS tracklogs viewer in 2D and 3D too.

    Downloads: 0 This Week Last Update: See Project
  • Communicate & Connect with Ring Central's VoIP Solution Communicate & Connect with Ring Central's VoIP Solution Icon
    Communicate & Connect with Ring Central's VoIP Solution Icon

    Cloud Powered Business Phone System

    • Unrivaled value & reliability in one solution
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    • Trusted by 350,000+ Businesses
  • CARP

    Computer Aided Robotics Programming (CARP) is a robotics application using virtual reality devices to handle virtual robots and generate (industrial) robot programs (or other routines) directly understandable by the controler of the real robot.

    Downloads: 0 This Week Last Update: See Project
  • DXRubik

    DXRubik is a Rubik cube program written in C# with DirectX. It's allows the user to: shuffle the cube, reset the cube, rotate any face, save and load files.

    Downloads: 0 This Week Last Update: See Project
  • Figure Animation Studio (FAST)

    Figure Animation Studio is an open source project that is designed as an alternative to both Daz Studio and Poser.

  • GLMaze

    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.

    Downloads: 0 This Week Last Update: See Project
  • GLTracer

    Application to capture and trace the OpenGL calls made by any Win32 application. Aims at providing, 1. the ability to log OpenGL calls in Text format (as callstack) 2. the ability to capture the actual frame content (as bitmaps)

    Downloads: 0 This Week Last Update: See Project
  • Magneticle

    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.

    Downloads: 0 This Week Last Update: See Project
  • NODEV

    PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.

    Downloads: 0 This Week Last Update: See Project
  • OOGL

    OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.

    Downloads: 0 This Week Last Update: See Project
  • OpenCAx

    The goal of this project is to produce a CAx-System for all people. Definition of CAx: en: http://en.wikipedia.org/wiki/CAx de: http://de.wikipedia.org/wiki/CAx

    Downloads: 0 This Week Last Update: See Project
  • Pantograph

    Pantograph is a vector rendering script for Blender. Aims at creating clean, technical-drawing output and (eventually) animation.

    Downloads: 0 This Week Last Update: See Project
  • Physical simulator for CAVE

    Cave Automatic Virtual Environment. Active stereoscopic projection. Interactivity with solid and soft bodies. N-ary scene tree.

    Downloads: 0 This Week Last Update: See Project
  • PodiGoat Core 3 Icon

    PodiGoat Core 3

    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.

  • Quelle3D

    Quelle3D is project based at the departement Digital Arts and Entertainment of the Hogeschool van Westvlaanderen/PIH, Belgium. Check the documentation for a full description of the project

    Downloads: 0 This Week Last Update: See Project
  • RiCPP Icon

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.

  • Styrka Engine

    The Styrka Engine is a game engine for developing strategical games. It provides classes for input, graphic, sound, network and some tools for developing. All clases are cross-platform and run on Linux and Windows(Mac not tested).

    Downloads: 0 This Week Last Update: See Project
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