3D Rendering Software

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3D Rendering Software

  • Communicate & Connect with Ring Central's VoIP Solution Communicate & Connect with Ring Central's VoIP Solution Icon
    Communicate & Connect with Ring Central's VoIP Solution Icon

    Cloud Powered Business Phone System

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  • 2018 Thomson Reuters Top 100 Global Tech Leaders 2018 Thomson Reuters Top 100 Global Tech Leaders Icon
    2018 Thomson Reuters Top 100 Global Tech Leaders Icon

    See how tech-sector leadership is being redefined in today’s complex business environment.

    21st century technology-sector leadership requires not only optimal financial performance but also attention to many other factors, including management and investor confidence, risk and resilience, legal compliance, innovation, environmental impact, social responsibility, and reputation. Successfully managing these areas may determine which tech companies have the fortitude to succeed in the future. Here’s to those that made the list.
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  • VirtualGL Icon

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.

  • BRL-CAD Icon

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.

  • Cube 2: Sauerbraten (game engine & FPS) Icon

    Cube 2: Sauerbraten (game engine & FPS)

    3D game engine (more powerful redesign of the Cube engine) and FPS game

  • OGRE (O-O Graphics Rendering Engine) Icon

    OGRE (O-O Graphics Rendering Engine)

    for the latest release see either - https://github.com/OGRECave/ogre - https://bitbucket.org/sinbad/ogre/ An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)

  • QuteScoop Icon

    QuteScoop

    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux.

  • Microsoft Office 365 monitoring simplified Microsoft Office 365 monitoring simplified Icon
    Microsoft Office 365 monitoring simplified Icon

    Monitor your Office 365® (O365) Exchange™ mailboxes and system applications with the SolarWinds® Server & Application Monitor unified platform.

    SolarWinds Server & Application Monitor allows you to monitor your hybrid IT applications and systems. Monitor Microsoft® Office 365 Exchange side by side on your on-premises Exchange server and other applications. Check, track, and report on O365 user/shared mailbox growth, users over quota, archived mailboxes, inactive mailboxes, mobile device, mailbox groups, and more. You can also monitor Microsoft portal access to help ensure you’re meeting your SLAs.
  • B-Maxwell

    Maxwell Render for Blender

    B-Maxwell add-on offers seamless integration with Maxwell Render and Blender

  • Equalizer - Parallel Rendering Icon

    Equalizer - Parallel Rendering

    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.

    Downloads: 2 This Week Last Update: See Project
  • CruoEngine

    A techonogically advanced engine using C++ and ASM as languages.

    A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.

    Downloads: 0 This Week Last Update: See Project
  • Horde3D Icon

    Horde3D

    https://github.com/horde3d/Horde3D

    Horde3D is a small 3D rendering and animation engine. It is written in an effort to create a graphics engine that offers the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Further development has moved to https://github.com/horde3d/Horde3D where you're also able to download new releases.

  • Parallel GLUT

    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.

    Downloads: 0 This Week Last Update: See Project
  • Any Platform Anywhere: The Best Workflow Software Any Platform Anywhere: The Best Workflow Software Icon
    Any Platform Anywhere: The Best Workflow Software Icon

    Empower employees to improve their productivity with nocode process automation tools.

    Most people intuitively understand how workflows can streamline and speed up their business processes, integrate systems and route content to the right people. While every business has different needs, requirements and goals, workflow automation can help everyone. Whether you’re a company of 500 or 5,000, based in the cloud or on-premises, workflow automation can help maximize the efficiency of your business processes.
  • Pear3DEngine Icon

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.

  • Shadow Grounds

    3D tool for visualizing and developing shaders

    Shadow Grounds is a shader development environment focused on providing a dynamic 3D environment for quick and comprehensive testing /visualization of shaders. At present, the project uses the OpenSceneGraph rendering API, and is thus limited to GLSL shaders. Support for other rendering API's (and other shader languages) is planned. Interface is console-driven with eventual plans for a GUI.

    Downloads: 0 This Week Last Update: See Project
  • Downloads: 0 This Week Last Update: See Project
  • Zenipex Library Icon

    Zenipex Library

    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.

    Downloads: 0 This Week Last Update: See Project
  • bgb system

    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).

    Downloads: 0 This Week Last Update: See Project
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