3D Rendering Software

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3D Rendering Software

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  • Glide for 3dfx hardware

    Glide is a library for using 3dfx hardware. This project will be the public repository for Glide.

  • 3D Graphics Scene Creator and Renderer

    3D Graph is a suite of tools designed for a DOS machine. It allows the user to design a 3 dimensional scene using a specially designed editor and render the scene using an optimised renderer. It is no substitute for a commercial ray tracer, but it is far

    Downloads: 2 This Week Last Update: See Project
  • Engine_3D Icon

    Engine_3D

    A 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. See feature list for details. The full texture rendering is in software: no OpenGL or the like! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada, including sound driver, graphics driver, keyboard driver. The only things not in Ada there are the file system (MS-DOS), the 32-bit DOS extender (CWSDPMI) and the mouse driver. For running, I recommend DOSBox. For building from sources, you'll need the DJGPP compiler, which contains a version of GNAT - seems to be still updated as in June 2016 !

    Downloads: 2 This Week Last Update: See Project
  • AllegRT

    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.

    Downloads: 0 This Week Last Update: See Project
  • Downloads: 0 This Week Last Update: See Project
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