3D Rendering Software

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3D Rendering Software

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  • VirtualGL Icon

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.

  • Cube 2: Sauerbraten (game engine & FPS) Icon

    Cube 2: Sauerbraten (game engine & FPS)

    3D game engine (more powerful redesign of the Cube engine) and FPS game

  • BRL-CAD Icon

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.

  • MeshLab Icon

    MeshLab

    A processing system for 3D triangular meshes

    MeshLab, a mesh processing system, for user assisted editing, cleaning, filtering and rendering of large unstructured 3D triangular meshes (typical 3D scanning meshes). The system relies for mesh processing tasks on the gpl VCG library (vcg.sf.net).

  • OGRE (O-O Graphics Rendering Engine) Icon

    OGRE (O-O Graphics Rendering Engine)

    for the latest release see either - https://github.com/OGRECave/ogre - https://bitbucket.org/sinbad/ogre/ An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)

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    Pyramid - The Complete Self-Service Analytics Platform Icon

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  • FreeWRL VRML/X3D browser Icon

    FreeWRL VRML/X3D browser

    FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.

  • B-Maxwell

    Maxwell Render for Blender

    B-Maxwell add-on offers seamless integration with Maxwell Render and Blender

  • Structure Synth

    Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.

  • QuteScoop Icon

    QuteScoop

    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux.

  • OpenVRML

    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.

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  • Crystal Space 3D SDK Icon

    Crystal Space 3D SDK

    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...

  • Python Computer Graphics Kit

    The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).

  • Eclipse Shaders

    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.

  • Amazing Boxplorer

    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.

  • Klay Game Engine

    KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.

  • QuteMol

    QuteMol is a real time, high quality molecular visualizer that offers an array of innovative visual effects. QuteMol aims at improving the clarity of rendered images and at offering a better understanding of the molecular 3D shape and spatial structure.

    Downloads: 49 This Week Last Update: See Project
  • Togl

    A Tcl/Tk widget for OpenGL rendering.

    Togl provides a platform independent Tk widget for using OpenGL rendering contexts.

  • bleu

    The BLEU project was created with C++, OGRE, RBGUI, and OIS. Obviously the code structure is not the most ideal imaginable, but I was hard pressed for time when I wrote it. If I were to write it today, it would be completely different. As you can see in my GPE documentation, I no longer use the friend keyword quite so liberally (In fact, haven't used it once in GPE). The naming convention I have used is a bit wonky as well. In addition the scoping for all the variables, methods, etc. really needs to be reorganized. I might get around to doing a refactoring on this code, but I wouldn't hold my breath. I wrote it over three years ago, and wrote it in quite a hurry when I did. If you compare this stuff with my GPE code, its like night and day. Well, hopefully somebody learning to work with OGRE or to program in C++, might find it useful

    Downloads: 21 This Week Last Update: See Project
  • Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.

  • AnaglyphViewer

    Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.

    Downloads: 12 This Week Last Update: See Project
  • 3D Plot PovRay templates Icon

    3D Plot PovRay templates

    3D Charts - Templates for PovRay(TM)

    Here are PovRay(TM) templates for creating amazing 3D plots (histogram, surface, box&whisker). These are macros in PovRay Scene Description Language (SDL), you have to #include into Your scene, manually or by PovEdit Menu System. Nice renderings!

    Downloads: 11 This Week Last Update: See Project
  • GLOBE_3D Icon

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more...

    Downloads: 11 This Week Last Update: See Project
  • simple3d

    program for 3D rendering and realistic car simulation

    Simple3d - application for rendering 3d objects in real time. Simcar - car simulation with stunts and realistic physics starting with version 5.0.0. No 3d accelerator is required. Car models and some tracks are imported from TORCS and Speed Dreams (Free Art License).

  • Lumina

    Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.

    Downloads: 10 This Week Last Update: See Project

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