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Open Source Solid Modeling CAD2,202 weekly downloads
OpenSG is a scenegraph system for realtime rendering. Besides good performance our goals are easy multithreading support, portability, and a very extendable system.2 weekly downloads
High quality volume graphics on consumer PC hardware. This GPL project is a graphics application for the visualization of 3D volume data on uniform rectilinear grid, as they arise from tomographic measurement or numerical simulation in computational scie1 weekly downloads
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The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.1 weekly downloads
Ivf++ is a small class library encapsulating OpenGL functionality. It comes with ~10 tutorials and a user's guide. See homepage for latest news and updates.
JellyMark is a next-generation OpenGL and CPU benchmarking program. Features: Realtime Physics simulation of non rigid body bouncing in a rotating cube. 100% Assembly optimized FPU spring calculation routine. Cube environment mapping for reflections.
Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
A fast and lean render engine with multiple renderbackends
osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows you to develop a scene with OpenSceneGraph and view it on any platform supported by VRJuggler.