Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
3D game engine and multiplayer/singleplayer FPS game
SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
Ayam is a free 3D modelling environment for the RenderMan interface.
Glide is a library for using 3dfx hardware. This project will be the public repository for Glide.
C++ class library for programming interactive 3D graphics with OpenGL
program for 3D rendering and realistic car simulation
Simple3d - application for rendering 3d objects in real time. Simcar - car simulation with stunts and realistic physics starting with version 5.0.0. No 3d accelerator is required. Car models and some tracks are imported from TORCS and Speed Dreams (Free Art License).
Genecys is an online, multiplayer third person 3D MMORPG similar to Final Fantasy Online, or Everquest. We intend to design a game, where the entire universe is dynamically generated by the server. NPCs in this game will be just as important as players
The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
Tao3D is a programming language for real-time interactive 3D
Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
action/combat flight sim
Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
Free 3D Acropolis is a model 3D in hight resolution of the Acropolis of Athens shortly after its construction.
A high performance visualization tool for stars and particles able to run on Beowulfs. Rendering step is implemented separately and optimized for SSE, compatible with OpenGL. Navigation mechanism with quaternions. Ten color maps, sobel contour detect
Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
Ignproj is an open source program developed by four students from EPITA, an engineer school in France. This program is able to transform a 2 dimensional map into an 3 dimensional map.
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
A powerful cross-platform and open-source 3-D rendering engine.
Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub: https://github.com/panda3d/panda3d
Quake3 Engine Project - This is a project to take over development of the recently-released Quake3 Engine for gaming. This project has two goals: To produce a bug-free Q3 version, and to have another version with new features plus the bugfixes.