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Ruby scripts grow 3D fractals and render them with PovRay, OpenInventor and YASRT. Includes (rough) ports of Lauren Lapre's LPARSER to GNU C++. Includes a RubyTk "sketch" output for quick previews as you edit a script.1 weekly downloads
The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.1 weekly downloads
ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.12 weekly downloads
Nysa is a framework written in C++ enabling easy development of 3-D enabled applications using dedicated hardware such as stereoscopy glasses and data gloves.1 weekly downloads
This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!1 weekly downloads
avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.21 weekly downloads
This project is about rendering of very large and very detailed terrain. An mixture of chunked-lod, geomipmap and fractals is used to handle the large terrain and make it very detailed.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.1 weekly downloads
Real-time volumetric rendering of four dimensional scientific data using OpenGL.Phaser is tool for drawing Ternary Phase diagrams.User can rotate,zoom,cut surface with different planes,compare different data sets and draw error bars for each point.
DHTML3D is a library allowing to display real-time 3D in internet browsers.1 weekly downloads
BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
Allows communications between Poser (www.e-frontier.com) and external applications. Implements loading of files and saving of content to and from Poser from external applications (like Windows Explorer, P3dO, Advance Library).2 weekly downloads
RetinaX is a small and easy open source 3D engine consisting of scene graph, sound API and UI framework (Madgets) implementations for DirectX 9. It is implemented using C# express and DirectX managed API. Official IRC Channel: irc.quakenet.org / #retinax1 weekly downloads
osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.2 weekly downloads
NLight is a framework for implementing and testing photo realistic rendering algorithms developed in C# with extensibility in mind.
3D Displacement Terrian Mapping: increasing level of detail through layering methods based on perspective and scale.
OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
This application/toolkit provides an efficient method to render terrains - it is an implementation of Geometry Clipmaps (Losasso and Hoppe 2004) written in OpenGL and C++, as either a stand-alone GLUT app or part of an OpenSceneGraph.
CryptEngine is a fast 3D engine for Java available as Open Source. It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.1 weekly downloads
The OpenIG project is an Open Source image generator application utilizing the Common IG Interface (CIGI) and the Delta3D Engine.1 weekly downloads
BLACK Burst 3D intent to give the audience an easy and efficient way to create OpenGL based 3D applications like games or special user interfaces. It is currently in huge developpement/testing phase. BlackBurst can already import XML models, and scenes s
Tweepcraft "X Chrome" is the solution library and content management system for the Tweepcraft application. Chrome provides the necessary framework for building content and extension libraries which enhance and update existing Tweepcraft files.
A real-time 3D interactive media engine written in .Net using C#. Rendering is a choice of OpenGL, DirectX, XNA or Pure software renderer. Uses Lua scripting but with use of interfaces any scripting language is possible. Cross-platform using Mono.
An universal 3d visualisation tool, web browser, art tool and experimental platform based on a client/server environment.1 weekly downloads