3D Rendering Software

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3D Rendering Software

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  • LittleFarm

    LittleFarm renders RenderMan .rib-Files over the network with some widely used renderers. It runs on irix, linux and win32.

  • LuaGameSDK

    The LuaGameSDK is a suite of compiled Lua binaries and associated modules for creating games in Lua. The framework is based on Lua 5.1 and has bindings for Irrlicht, ODE and OpenAL, and for .NET via LuaInterface.

    Downloads: 0 This Week Last Update: See Project
  • LumboGL

    Cloud rendering engine based on OpenGL and SDL. Clouds are generated with a probabilistic algorithm.

    Downloads: 0 This Week Last Update: See Project
  • Lux3DEngine

    Игровой движок на OpenGL 4.1

    Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.

    Downloads: 0 This Week Last Update: See Project
  • MVIP

    MVIP is the multicast VRML interchange protocol. This protocol allows users to participate in shared virtual worlds. The protocol uses the services of RTP and accesses VRML through EAI.

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  • MathGL++

    MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.

    Downloads: 0 This Week Last Update: See Project
  • Melvin3D

    A flexible, Object Oriented, cross-platform, 3D Engine which uses plugins for everything

    Downloads: 0 This Week Last Update: See Project
  • Mental Ray Classes

    A C++ wrapper and utility classes for the mental ray API.

    Downloads: 0 This Week Last Update: See Project
  • Mesh Algorithms

    A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.

    Downloads: 0 This Week Last Update: See Project
  • Minimal OpenGL Utility Library

    This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.

    Downloads: 0 This Week Last Update: See Project
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  • Mo3D, MIDI driven Graphics

    The main objective of this program is to create real-time animations that respond to the notes being played on a midi channel. At this time the midi channel that drives the animations is channel 10. This is known to be the channel for the drum kit. The

    Downloads: 0 This Week Last Update: See Project
  • MonoGLo, a C# / Mono binding for OpenGL

    MonoGLo is a Mono C# binding for Open GL (the famous 3D library). With MonoGLo, you can write and run a stand alone 3D applications in C# with Mono using Open GL, GLU and glut calls.

    Downloads: 0 This Week Last Update: See Project
  • Moonlight 3D Resurrected

    The further development on the orphaned codebase of Moonlight3D

    Downloads: 0 This Week Last Update: See Project
  • Multi Toolkit Arcball

    Arcball (tracball) OpenGL widgets for different toolkits now supported fltk (1 and 2) and gtkmm (gtkglextmm).

    Downloads: 0 This Week Last Update: See Project
  • MultiSmash

    MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.

    Downloads: 0 This Week Last Update: See Project
  • Mundis

    Mundis est un ensemble de composants permettant la génération d'un monde de grande taille qui pourra ętre exploré. Ce monde pourra ętre complété ŕ l'aide des objets fournis. Ces objets pourront avoir des comportements particuliers

    Downloads: 0 This Week Last Update: See Project
  • Mundo

    Mundo is a 3D online environment in which the environment itself is created and expanded by the community using the provided tools.

    Downloads: 0 This Week Last Update: See Project
  • Muqarnas Planeditor

    A user interface to translate special 2D plans to 3D buildings and a tool to visualize the calculated buildings. Based on OpenGL.

    Downloads: 0 This Week Last Update: See Project
  • Muse

    Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.

    Downloads: 0 This Week Last Update: See Project
  • MyWorld Engine

    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.

    Downloads: 0 This Week Last Update: See Project
  • N3D

    N3D is a library for 3D related programs, including the related mathematics, primitives, scene graph and environment adapters (OpenGL via Tao, Direct3D).

    Downloads: 0 This Week Last Update: See Project
  • NAMC - A 3D Game Engine

    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.

  • NAVIO

    NAVIO is a program that allows the user to do a virtual navigation of three dimensional models. It includes four interactive navigation modes: FLY, DRIVE, TRACKBALL & PATH. Plus, it includes a very nifty graphical front-end.

    Downloads: 0 This Week Last Update: See Project
  • NGL

    C++ cross-platform framework for OpenGL applications. WARNING: this project has moved to http://www.nongnu.org/ngl/ !

    Downloads: 0 This Week Last Update: See Project
  • NVGL for Freepascal

    Freepascal bindings for NVIDIAs Linux OpenGL drivers.

    Downloads: 0 This Week Last Update: See Project

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