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ray++ ist ein einfacher Raytracer der im Rahmen einer Maturarbeit als Anwendung der geometrischen Optik entwickelt wurde.
QShed is a system designed for the graphics and animation industry. QShed utilizes the latest technologies to create a distributed network using a LAN and/or the Internet to render graphics.
The Oxonium 3D Engine is a small, fast, cross-platform 3D Engine built so that mortal men can understand the source.
C3A is a cross platform format for animated 3D geometry. Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.1 weekly downloads
Marin is a 3D renderer written in Java. Although it uses Pixar's REYES algorithm, it is not RenderMan compliant.
Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.1 weekly downloads
The PVM (Portable Voxel Map) file format is a 3-dimensional analogue of the PBM/PPM file formats from libnetpbm. This project contains the format specification document, as well as a cross-platform ANSI C static library for reading and writing PVM files
jDonut is a minimal, lightweight, pure Java-based 3d rendering engine, written with a paradigm somewhere between scene-graph engines and OpenGL.1 weekly downloads
Ready to test NetBeans 6.1 J2ME projects found in the net
Small engine, use opengl, openal, ode, sdl...
3D raytracing rendering program and framework for use in your applications.
Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes. It is designed as a programmable interface to allow maximum control over the style of the output image. Freestyle Blend is the integration of Freestyle into Blender.
E3D is a cross-platform C++ object-oriented 3D Scene Manager library for use in games and 3D apps.
A 3d model search engine which provides an intuitive query interface for a user to search a query model in a large database of indexed 3d objects both accurately and efficiently using a novel similarity transformation invariant shape matching algorithm.
A group of conditioners written with the COLLADA Refinery, a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners.
Brahma is a distributed, parallel 3D rendering engine featuring real-time ray tracing, caustics, shadows, translucency and scriptable rendering pipeline.
Cross-platform game engine implements modern graphics technologies
Graphics content engine1 weekly downloads
OpenGLEAN: A GLUT family member gone lean.3 weekly downloads
YASM3D : Yet Another Simple Modeler 3D is an OpenSource 3D Modeling and rendering Software.1 weekly downloads
Unified Environment Handler that sits on OpenGLUT's head, processing collisions, friction, etc, as well as including extended lighting, shading, and anti-aliasing not native to OpenGLUT.
LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
Vision Quest is a 3D Rendering Program. It uses scanline rendering techinique for rendering Mesh (collection of polygons) based objects.1 weekly downloads
Xface is a set of open source tools for creation of MPEG-4 and keyframes based 3D Talking Heads controlled over network with SMIL-Agent scripts.17 weekly downloads
We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.