3D Rendering Software

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3D Rendering Software

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  • glw

    GLW is a C++ wrapper library aimed to simplify usage of common OpenGL features, like vertex/index buffers, framebuffer objects, GLSL shaders.

    Downloads: 0 This Week Last Update: See Project
  • XMGraphics Icon

    XMGraphics

    http://xmsoft.tistory.com/297

    http://xmsoft.tistory.com/297 svn://xmsoft.co.kr/Framework id = Guest, password = Guest

    Downloads: 0 This Week Last Update: See Project
  • Lamia Engine

    Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.

    Downloads: 0 This Week Last Update: See Project
  • Structure Synth

    Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.

  • PyGLSL

    PyGLSL is a GLSL wrapper for Python to access Vertex/Fragment Shaders on top of PyOpenGL - Requires pyrex and OpenGL>=2.0

    Downloads: 0 This Week Last Update: See Project
  • AnoPlib

    AnoPlib - Animlets are not Particles library - provides a library for rendering small and fast animated effects using openGL.

    Downloads: 0 This Week Last Update: See Project
  • ardor3d-jogl2

    This project was the port of the JOGL (Java bindings for the OpenGL API) renderer used in Ardor3D (3D engine written in Java) from JOGL 1.1.1a to JOGL 2.0. It has been inactive since November 2012 as it was merged with the trunk of Ardor3D in Github. Since Renanse abandoned the project, it has been moved here: https://github.com/gouessej/Ardor3D

    Downloads: 0 This Week Last Update: See Project
  • The Infinite Dream

    Infinite Dream is an ambitious project to implement a paradigm-shifting set of software and related documentation, including a distributed network, a user interface and application programming interface, culminating in a complete operating system.

    Downloads: 0 This Week Last Update: See Project
  • Python Computer Graphics Kit

    The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).

  • Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. I am also using the Bullet physics engine (with some modifications here and there), a portion of Boost, GLEW, GLFW, GLM, Squirrel (scripting language), and TinyXML2.

    Downloads: 0 This Week Last Update: See Project
  • Ezia Engine

    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.

    Downloads: 0 This Week Last Update: See Project
  • ZeGraph

    ZeGraph is a free library for 3D data visualization using OpenGL.

    Downloads: 0 This Week Last Update: See Project
  • csgcad

    CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome

    Downloads: 0 This Week Last Update: See Project
  • AnaglyphViewer

    Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.

    Downloads: 10 This Week Last Update: See Project
  • IntelliRay

    IntelliRay is a physically-based renderer that can generate high quality photo-realistic images.

    Downloads: 0 This Week Last Update: See Project
  • BMFont OpenGL implementation

    BMfont OpenGL C implementation. Integrate any TrueType font converted to a bitmap with this lightweight library. Fit to use with AngelCode's BMFont tool.

    Downloads: 9 This Week Last Update: See Project
  • Accessibility Shading Library

    This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.

    Downloads: 0 This Week Last Update: See Project
  • Open Stereoscopic 3D Plug-in Collection

    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.

    Downloads: 0 This Week Last Update: See Project
  • Backlight

    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.

    Downloads: 0 This Week Last Update: See Project
  • phex3d

    phex3d is an image viewer designed to explore large collections of photographs, either locally or online using hardware accelerated 3D rendering.

    Downloads: 0 This Week Last Update: See Project
  • RayLab

    RayLab is a simple, portable ray tracer for producing 3D images. It uses a custom text-based scene description language, and supports several mathematical shapes, as well as CSG operations (constructive solid geometry).

    Downloads: 0 This Week Last Update: See Project
  • Mirage

    Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.

    Downloads: 0 This Week Last Update: See Project
  • MOGE 3D, Message Oriented Game Engine

    MOGE 3D 'Message Oriented Game Engine'. Plugins: (Input, Render, Sound). Maps: Getic 3D 'GBT' (BSP files). Script: Squirel Textures: jpg, bmp,tga Network: TCP/UDP OS: Windows 2K /LINUX

    Downloads: 0 This Week Last Update: See Project
  • Nick's Geometry Clipmaps

    This application/toolkit provides an efficient method to render terrains - it is an implementation of Geometry Clipmaps (Losasso and Hoppe 2004) written in OpenGL and C++, as either a stand-alone GLUT app or part of an OpenSceneGraph.

    Downloads: 0 This Week Last Update: See Project
  • I-engine

    Small engine, use opengl, openal, ode, sdl...

    Downloads: 0 This Week Last Update: See Project

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