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A 3D OpenGL demo which uses latest shader language enhancements. It provides a custom 3D engine and a COLLADA loader for scene management and animation.
Simple & Extensible DirectX 3D Graphics & Game Programming Architecture for Lightweight Game Developing
SVN para realização do trabalho da disciplina Computação Gráfica do Bacharelado em Ciências da Computação da Universidade de São Paulo, campus São Carlos, primeiro semestre de 2011.
Real Time Ray Tracing on CPU
RATMAN is a real-time terrain renderer able to asynchronously access terrain information from remote servers. The library is used as a rendering engine in a networked viewer integrated with many different data sources.1 weekly downloads
K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.1,449 weekly downloads
DirectPython 11 is a C++ extension to the Python programming language which provides access to the Direct3D 11 API.12 weekly downloads
Displays your photos on the walls of a maze1 weekly downloads
A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.1 weekly downloads
Improved ray tracer with a lot of feauters, like soft shadows, textures etc.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
https://github.com/horde3d/Horde3D11 weekly downloads
A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
hlbsp is an attempt to create a freely available cross platform renderer for the BSP file format of the GoldSrc Engine used by Valve to power HalfLife and its mods.
This is a basic implementation of the Floating Textures algorithm presented at the Eurographics 2008 conference.2 weekly downloads
This project aims to build an architecture and implementation of a distributed virtual environment application (DVE)with a simple network support3 weekly downloads
OgreForms provides a seamless integration of .Net Windows Forms with the OGRE 3D rendering engine.
Volumetric file viewer for the human brain. Easy, powerful and flexible fMRI/MRI brain research and clinical neuro-surgery tool. Using state of the art open VTK 3D library, the proven Qt GUI toolkit, coded in Python.
avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.10 weekly downloads
PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.1 weekly downloads
Open ActiveWrl is a software development toolkit based on a generic software development approach that allows the implementation of parallel immersive VRML/X3D browsers on heterogenous cluster systems. It supports systems running Win NT/2000/XP and Linux5 weekly downloads
Rearview is not meant to be a very sharp-shaped engine. Its strength are grown things, dirty things, bumpy things. Natural stuff like smooth hills, old walls.2 weekly downloads
EZPhysics API library integrates rigid-body physics pretty graphics. Rigg up skeletal meshes and virtual reality scenes with simulated joints, mass and collision info. Combines ODE, Ogre3D, wxWidgets. Aspires to become a real-time robot simulator.16 weekly downloads
lucille is a parallel global illumination renderer with RenderMan interface support1 weekly downloads