3D Rendering Software

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3D Rendering Software

  • One Backup & Disaster Recovery Solution for Any Need One Backup & Disaster Recovery Solution for Any Need Icon
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  • Chi-Chi

    Chi-Chi is an open source program (runs on Mac OS X 10.5) that demonstrates function of Pina Colada, another software that runs on iPhone/iPod touch. The Pina Colada is a server that makes info of iPhone's accelerometer available on Bonjour network.

    Downloads: 0 This Week Last Update: See Project
  • Cocoa 3D Tutorial

    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D

  • Cocoa Granite

    Cocoa Granite is an OpenGL abstraction layer framework for Mac OS X. The framework's main purpose is to provide Cocoa developers with clean Objective C interfaces for optimized OpenGL functionality.

    Downloads: 0 This Week Last Update: See Project
  • Coin3D Icon

    Coin3D

    Implemention of SGI's Open Inventor.

    This project is a fork of the Coin 3D library located at https://bitbucket.org/Coin3D. It includes modifications to support the Wizzer Works Magic Lantern project.

    Downloads: 12 This Week Last Update: See Project
  • Coin3D-SoQt Icon

    Coin3D-SoQt

    Coin3D Qt GUI Library

    SoQt is a library used with Coin3D Open Inventor for interfacing with the Qt API on Microsoft Windows, Max OS and Linux platforms.

    Downloads: 7 This Week Last Update: See Project
  • Identify and respond to threats before damage is done Identify and respond to threats before damage is done Icon
    Identify and respond to threats before damage is done Icon

    A SIEM that makes it easy to use logs for security, compliance, and troubleshooting.

    SolarWinds® Log & Event Manager (LEM) delivers comprehensive Security Information and Event Management (SIEM) capabilities in a highly affordable, easy-to-use, and quick-to-deploy virtual appliance. LEM provides the visibility, security, and control that IT professionals need to alert on and respond to security threats, and assist in meeting the regulatory compliance guidelines of HIPAA, PCI DSS, SOX, and more. Try it free for 30 days!
  • CruoEngine

    A techonogically advanced engine using C++ and ASM as languages.

    A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.

    Downloads: 0 This Week Last Update: See Project
  • Crystal Space 3D SDK Icon

    Crystal Space 3D SDK

    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...

  • Cube 2: Sauerbraten (game engine & FPS) Icon

    Cube 2: Sauerbraten (game engine & FPS)

    3D game engine (more powerful redesign of the Cube engine) and FPS game

  • CubicVR

    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.

    Downloads: 0 This Week Last Update: See Project
  • Damocles

    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)

    Downloads: 0 This Week Last Update: See Project
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  • Dimension Balls Icon

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".

    Downloads: 2 This Week Last Update: See Project
  • Ding3D

    Ding3D is a branch of the Java 3D scenegraph API with some modifications. Ding3D enables you to create three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for building virtual worlds.

    Downloads: 0 This Week Last Update: See Project
  • DuSK 3D

    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,

    Downloads: 0 This Week Last Update: See Project
  • EPFL

    Doom-like game and engine written in OpenGL.

    Downloads: 0 This Week Last Update: See Project
  • Eloquent

    Eloquent is a powerful Bible study tool for Mac OS X, supporting features such as services, to access the Bible in any program. It uses the Sword Library to work with bible texts, commentaries, dictionaries.

  • Emma3D

    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org

    Downloads: 12 This Week Last Update: See Project
  • Epsilon Render Framework

    This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.

    Downloads: 0 This Week Last Update: See Project
  • Equalizer - Parallel Rendering Icon

    Equalizer - Parallel Rendering

    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.

    Downloads: 0 This Week Last Update: See Project
  • EtiC Galaxy simulation Icon

    EtiC Galaxy simulation

    Galaxy extraterrestrial life simulation

    EtiC is a galaxy simulation software that generates and renders a mock galaxy for rational estimation of the number of extraterrestrial civilizations. Stars and planets are simulated with plausible physical characteristics, based on user-adjustable parameters. An EtiC simulation run consists to generate a galaxy disk physical stars, associate planets to the stars, and for habitable planets, simulate the life stages evolution until extinction. A visual animation of the galaxy and user selection of highlighted star-planet objects is provided, together with statistics (25+ graphs) and estimates of Drake equation factors. The V2_1 provides several new features: planets surface magnetic field, reworked life stage transitions, integration of MW exoplanets catalog, planets view and graphs window optionally on different threads... EtiC is based on OpenGL / GLFW 3.2, runs on MSWindows 7 and MacOsX. Source code in C++, was developped using the Dev-C++ IDE and XCode.

  • Excalibur

    A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).

    Downloads: 2 This Week Last Update: See Project
  • Ezia Engine

    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.

    Downloads: 0 This Week Last Update: See Project
  • Facilis Engine

    An easy to use managed graphics engine. Utilises OpenGL, Direct3D9, and Xna through an abstraction layer. Accompanied by a number of other helpfull tools, for example to simplify input and networking.

    Downloads: 0 This Week Last Update: See Project
  • Fernweh3D Icon

    Fernweh3D

    Fernweh3D is an interactive audiovisual album by Termotank.

    Fernweh {fern-weh} <noun>, orig. german beeing homesick for a place you've never been. Fernweh3D is a new, interactive album by Termotank. It is a dark and bucolic three-dimensional world begging to be explored. The user moves throughout the virtual space of this world, which is specially crafted so that the tracks from the new album may be discovered and listened to therein. Fernweh3D does not make use of any predetermined paths or preferential orientation; it has no plot, no directions to be followed, and no order of operations. The user has total freedom and absolute control over their virtual body. Termotank is a project created in 2008 by Matías Brunacci and Guido Flichman. www.termotank.com.ar/fernweh3d http://www.termotank.com.ar http://www.termotank.bandcamp.com http://www.facebook.com/trmtnk

    Downloads: 1 This Week Last Update: See Project
  • Firefly

    Firefly is a simple, relaxing program that animates three dimensional surfaces as they grow and morph between one another. The program is implemented with AppKit and OpenGL in Objective-C for Mac OS X.

  • FlightGear - Flight Simulator Icon

    FlightGear - Flight Simulator

    FlightGear Flight Simulator: free open-source multiplatform flight sim

    Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in universities and for interactive exhibits in museums. FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute.

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