Simulation of star movements with great visualizations of flights through star fields.
BlitzDirect is a 3D engine that works on Windows XP and Windows Vista. It uses DirectX 9 and DirectX 10 if it is installed on the target system (e.g. Windows Vista) and OpenGL as an alternative. A graphical user interface (GUI) is also available.
The D3 3D-Engine is a dynamic and platform-independent collection of classes that are used for real time 3D graphics with OpenGL. It's written in C++.
Ein Raytracer in C#
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
Exipnos is an Open Source, network based 3D virtual reality platform. The platform is intended mainly (but not exclusively) for eLearning applications. Role Player or Adventure Games might as well be developed and hosted on Exipnos.
J2RGF is a Java Framework for managing graphical objects. It contains different rendering options and viewing abilities (stretch or zoomable/movable view). All objects are placed in a raster for easy rendering and positioning.
K3Dcad is a 3D CAD program for KDE2 (Linux) to design black-and-white-depthmaps and 3D stereograms (a la "Magic Eye").
Mundo is a 3D online environment in which the environment itself is created and expanded by the community using the provided tools.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
OpenSandbox is an open source world editor for the Leadwerks Engine. Based on the commercial Leadwerks Sandbox, OpenSandbox allows real-time terrain editing and entity placement, as well as additional features.
POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
The RenderTech Engine is a Engine designed for 3D Realtime Applications with C++ and DirectX 9 for Win32 Platforms. It will include everything you need, to programm Games but also for Graphic Demos.
We want to produce a Nexgen MMORPG called Solania – The Dark Ages!
3D RTS Game. Do you ever wanted to fight with a fantasy army aganist high-tech alliens ?
TheDrumMachine is a simulation of a drumset in 3D, using physics and DirectX. You can play with keyboard, assigning keys to different tool or by use the editor to create patterns whih will be played automatically.
The Volume Browser is a graphical tool to navigate 3D Voxel Data. Additional features are: - Segmentation - Color Coding - 3D and 2D Browsing
X-Gine ist eine OpenGL basierte 3D Engine geschrieben in C++. Sie ist programmiert für Linux/Unix, MacOS X mit XFree86 Installiert.
elvish ray is a open-source raytracer renderer used for 3dsmax,maya etc. Now, her speed of rendering is higher than mental ray. We have made an interface for shading language based on CC++, a plugin used in 3dsmax.