3D Rendering Software

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3D Rendering Software

  • Pyramid - The Complete Self-Service Analytics Platform Pyramid - The Complete Self-Service Analytics Platform Icon
    Pyramid - The Complete Self-Service Analytics Platform Icon

    Easily combine data from multiple sources to build dashboards and reports with our scalable solution built for mid-size to enterprise companies.

    Pyramid combines analytic tools often found in separate applications. It features a graphically based ETL to model data and incorporate machine learning algorithms, intuitive data discovery tools that produce simple and advanced visualizations, a presentation builder for creating analytic applications and presentations, and an enterprise-grade report builder—all in a single, integrated platform that can be accessed from any browser or device.
  • Discover server and application network dependencies Discover server and application network dependencies Icon
    Discover server and application network dependencies Icon

    Discover and troubleshoot application dependencies to determine if it’s an application or network problem with SolarWinds Server & Application Monitor

    Server & Application Monitor helps you discover application dependencies to help identify relationships between application servers. Drill into those connections to view the associated network performance such as latency and packet loss, and application process resource utilization metrics such as CPU and memory usage. Determine if process utilization or network performance is affecting the application and end-user performance.
  • Tulip Icon

    Tulip

    Tulip is an information visualization framework dedicated to the analysis and visualization of relational data. Tulip aims to provide the developer/user with a complete library/software, supporting the design of interactive information visualization

  • Orbiter Visualisation Project Icon

    Orbiter Visualisation Project

    Orbiter Visualisation Project - Development of external 3D render engines for Orbiter Space Flight Simulator.

  • glhlib

    "glh" stands for Graphics Library Helper.

    "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions in D3D. Actually, GLHLIB doesn't use any OpenGL functions.

    Downloads: 24 This Week Last Update: See Project
  • Carrara Time Savers

    A collection of time savers utilities for Carrara

    This project aims at providing Carrara with short and useful utilities, that save time to the user by providing new functionalities or shortening the workflow.

    Downloads: 7 This Week Last Update: See Project
  • ViSTA VR toolkit

    ViSTA is a software platform that allows integration of VR technology and interactive, 3D visualization into technical and scientific applications. ViSTA FlowLib combines rendering techniques for the exploration of unsteady flows in virtual environments.

  • DigitalOcean - The Total Cloud Computing Platform DigitalOcean - The Total Cloud Computing Platform Icon
    DigitalOcean - The Total Cloud Computing Platform Icon

    Our platform was built with simplicity at the forefront, so developers can build and deploy with ease.

    DigitalOcean's predictable format removes infrastructure friction and allows developers more time to build software customers love. Easily deploy, manage, and scale applications of any size. DigitalOcean also provides the support you need with hundreds of in-depth tutorials and an active online community.
  • brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library

    Downloads: 0 This Week Last Update: See Project
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