Ready to test NetBeans 6.1 J2ME projects found in the net
The aim of this project is to package very simple classes and methods to bring to kids 3D programmation capabilities without having to know much about very complex 3D concepts.
This project will be a 3d mmorpg that will start in Beta form an eventualy be released within several months after the start.
Turn a flat 2d photo into a wiggle stereogram instantly!
Take a 2D flat photo... and turn it into a w3D "wiggle stereogram"! INSTANTLY! Wiggle stereograms use animation to switch between the left and right view of a stereogram. Here we create a nice animation that slides back and forth, for a smooth wiggle 3D ("w3D") effect. First the image is broken down into planes. Each plane is given a depth distance. The image belonging to each plane is horizontally compressed enough that the "shadows" cast by the image belonging to the planes in front of it cover the "holes" in the plane. The whole thing is then animated in a gentle see-saw fashion to get the wiggle effect. Wiggle Stereography was invented by Jim Gasperini, who made them by hand.
This is the beginning of a project I would like to enlist the help of developers. nothing exists for a rather sureal, low grade weather, rainy, pt. pleasant video game with dimensional interplay and UFO's invading and beings such as mothman.
You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
Egy jól struktúrált grafikus rendszer. Képes 3-nál több dimenziót kezelni, így érdekes képeket kaphatunk a matematikai terekről.
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
An OpenGL sample application
The application is a result of one-semester subject supposed to introduce to OpenGL. Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
OGLF (OpenGL Framework) is a framework that helps to develop 3D real-time software applications using OpenGL.
OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.
Demo code for setting up per-pixel lighting in OGRE.
This is a small project to allow novice users to use a 2D space to create shapes using various tools. These will be mapped to 3D images to add excitement!
Hyzenthlay, named after the Efrafan Doe from Watership Down rather than the plant, is a vector-based graphics rendering, manipulation and machinima program, distributed in Open Source fromat programmed using Python. This project is currently in plan...
High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
Its a windows Dialog based application written in Visual C++/MFC that solves a scrambled Rubik's cube, showing the steps. A Rubik's cube configuration can be entered into the program using the 2D view. The 3D view was written using OpenGL.
Création d'un miroir virtuel basé sur la réalité augmentée.
Soft Box Generator with OpenGL dynamic rendering and RayTracing photorealistic rendering
Structural Drafting and Design services give quotation for steel detailing, BIM, 3d modeling, structural drawings and drafting services in india
Creates a easy to use graphic user interface and an updater for the program tectonicus.
multi-agent approach to traffic control: -3D visualization -XML-input for traffic networks -simulation progress control -basic performance statistics -delegate MAS -BDI based vehicles -pluggable behavior modules -pluggable coordination modules
U3D, a brief introduction: - An innovative Shoot'em-up game in 3D. - Intuitive control close to the arcade classics. - Dive and take part in (REALLY) great spaces combats.
Free vector,quaternion,matrix math library
Over 75 C++ function for working with vectors, matrix and quaternions. Inside the package there is no cycles, if's, classes or structures. Ideal for designing 3D engines. Headlines of functions are intuitive. For each headline there is a one line comment in Russian. Matrix are presented in OpenGL form 0 4 8 12 1 5 9 13 2 6 10 14 3 7 11 15 Now we are working on adding 50+ more functions for processing the planes, splines, bezier curves and interpolation methods.
Hey my name is Tony, I'm the creator of Warriors Adventure the online massive adventure game, there will be events, mini games, very good design armor, there will be PvP, there will be tons of stuff there, there will be gold, copper and sliver.
A third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++!