Turbokas is new generation 3D engine what gives you best performance
Vurtigo is a 4D (3D + time) real-time visualization software for guiding cardiovascular interventions. It is primarily intended for use with a magnetic resonance imaging (MRI) scanner, and also actively tracked catheters and navigational devices. The latest releases are not available on sourceforge; check out the vurtigo.ca link below for the most up-to-date version.
The name of this 3D chess game is "The Last Chess". Started on pierotofy.it, the target is to realize an action chess game, not boring and with lively animation.
Multi-platform, multi-renderer 3D Engine.
Castor3D is a 3D engine written in C++. It works on Windows and also on GNU/Linux. It uses OpenGL (with GLSL) or Direct3D 9 (with HLSL). Cg shader language is also supported.
Open source point cloud viewer forked from Radiohead House of Cards Project, based on the Processing Programming Language.
An object-oriented 3D game engine with many features as: shader driven renderer, scene graph, game object management, resource management, input system. The engine is designed with ease of use and flexibility in mind to support different types of games.
Webtop is a suped-up web browser for devices that don't need a "desktop".
Development Workspace of the World of Warcraft Model and Map Viewer.
A multiplayer online role playing game created using Java3D.
V3D-Viewer is a Dicom and "Philips V3D 3DRA" Medical Volume Viewer based on .Net and the VTK library. With marching cubes, 3d planes and (3D texture) volume rendering, including histogram transparency and intensity curve selection tool.
A basic multiplayer First Person Shooter coded in C++ using DirectX. Powered by the open source kjAPI.
The ParCompMark (Parallel Compositing Benchmark) framework allows simulating various CPU, GPU exercises, rendering and compositing modes for different software scenarios. It uses the PC (Parallel Compositing) API and generates XML output.
A basic 3d game engine with support (when done) for DX9 DX10 and OpenGL for game development and education with features as Global Illumination, map and volumen shadows, deferenced lighting, post process effects and more
LightTrace is a simple but versatile object-oriented raytracer that renders a scene and saves the image as a bitmap. The program is controlled by editing a text configuration file. A compiled Win32 executable is provided.
The CPU RightMark suite is meant for objective measurement of performance of modern and future processors in different computational tasks such as numerical modeling of physical processes and solving of 3D graphic problems.
Homero Simpson en 3D, hecho con OpenGL.
Programmable X3D is a X3D implementation for .NET Framework
Programmable X3D is a open source software library providing application programming interface for software developments on .NET Framework.
An interactive shader generator to create Renderman-compliant shaders.
Full service 3D game engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
Software for Live 2D/3D animations in WebTV like professional broardcasts inserts, charts, ...
This is an internet scalable client/server architecture and application for handling a persistent online 3d world based on X3D. Focus will be: open standards and open protocols. With consideration of internet connectivity limitations.
Complete 3D game engine written in C++ with bindings to multiple scripting languages. Windows, Mac, and Linux are supported using DirectX or OpenGL as appropriate. Games can be written in C++, in a scripting language, or in a mixture of the two.
Jogo Cabanagem é um projeto livre, que consta na criação de uma game engine e um jogo sobre a revolução da cabanagem
OurBlender planning to be a scalable and open source solution for the distributed rendering of 3D animation, gotten through the integration of 3D suite Blender, and OurGrid.
POT engine! is a portable 3D graphic engine based on OpenGL and SDL... not only for gaming purposes! Currently reads XGL/ZGL format and generates objects from displace bitmaps.