3D Rendering Software

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3D Rendering Software

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  • Liquid: Maya Rendering Translator

    Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.

  • Settlers3D

    Sea3D is a 3D OpenGL implementation of the widely popular board game Settlers of Catan, including Seafarers. It has full textures, lighting, 3D rotation, panning, zooming, hotseat and network play, and has built-in game finding and ELO ladder ranking.

  • RiCPP Icon

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.

  • Bioviewer Motion Data Player

    A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.

  • 3ds to java3d converter

    The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.

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  • qliss3d

    qliss3d renders 3d-Lissajous-figures (figures made of a different sine functions for each dimension) with a Qt interface. You can look at the figures from any viewing position you like and even "listen" to the sound of the figures.

  • Stani's Python Editor

    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.

  • nysa Icon

    nysa

    Nysa is a framework written in C++ enabling easy development of 3-D enabled applications using dedicated hardware such as stereoscopy glasses and data gloves.

  • Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.

  • Discover Server and Application Network Dependencies Icon
    Discover Server and Application Network Dependencies Icon

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    Server and Application Monitor helps you discover application dependencies to help identify relationships between application servers. Drill into those connections to view the associated network performance such as latency and packet loss, and application process resource utilization metrics such as CPU and memory usage. Determine if process utilization or network performance is affecting the application and end-user performance.
  • Rendering Very Large, Detailed Terrain

    This project is about rendering of very large and very detailed terrain. An mixture of chunked-lod, geomipmap and fractals is used to handle the large terrain and make it very detailed.

  • avoCADo-CAD

    avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.

  • Gimpel3D Icon

    Gimpel3D

    Gimpel3D - 2D/3D Stereo Conversion Editor

    The main download link is the installer for the compiled application. NOTE: The help files are accessible from within the application, from the main menu. The source code is bundled separately. Gimpel3D converts single images or frame sequences into stereoscopic 3D using a combination of traditional approaches and a proprietary projective modeling system. The user works in true proportional space where the scene can be viewed from any location. The scene is edited geometrically in space using tools specifically designed to work with the perspective projection of the image. This creates a virtual workspace that is intuitive for the user and proportionally accurate. NOTE: The entire codebase is currently in a single zip file (look under "Files"), and NOT in the sourceforge project repository..

  • Arkanoid 3D Icon

    Arkanoid 3D

    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!

  • NeL

    NeL is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet working on Windows and GNU/Linux. The NeL library is further divided into specific modules: network, 3d and misc.

    Downloads: 0 This Week Last Update: See Project
  • iGame3D Source and Content

    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.

    Downloads: 0 This Week Last Update: See Project
  • Crepo: Sound Rendering for Maya

    This project develops a sound rendering plugin for the 3D animation package Maya from Autodesk. The name of the project comes from the latin word crepo, which means "to sound".

    Downloads: 0 This Week Last Update: See Project
  • GL PDF Render

    GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.

    Downloads: 0 This Week Last Update: See Project
  • Fracture Distributed Rendering

    Fracture is a system for distributed realtime rendering of three-dimensional quaternionic fractals.

    Downloads: 0 This Week Last Update: See Project
  • TinyX 3D

    A simple, easy to understand, 3D engine that is aimed for students learning DirectX or more generally game programming with C++ as a language.

    Downloads: 0 This Week Last Update: See Project
  • SuperIrrlicht - A Turbo Charged Engine

    This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.

    Downloads: 0 This Week Last Update: See Project
  • PhotonSim

    PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.

    Downloads: 0 This Week Last Update: See Project
  • Lighttwist

    Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.

    Downloads: 0 This Week Last Update: See Project
  • Jessica X3D Browser

    X3D and VRML browser for 3D web content presentation.

    Downloads: 0 This Week Last Update: See Project
  • cassata renderer (old, closed)

    A library and many frontends written to achieve an unbiased renderer with many features and good performance.

    Downloads: 0 This Week Last Update: See Project

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