OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible object-oriented design.
UPDATE: Chromium is no longer updated or maintained. The project is frozen. Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
A simple and easy to use render farm for Blender
Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
Interactive 3D Layout Viewer for GDSII
GDS3D is a cross-platform 3D hardware accelerated viewer for chip layouts. Read standalone GDS files or use the Cadence plugin for easy integration with your Virtuoso environment. Developed by PhDs of the IC-Design Group, University of Twente, The Netherlands The GDS3D project has now moved to: https://github.com/skuep/GDS3D
LFI Player is a simple yet relatively powerful 3D laser display application written using MS Visual C/C++ and MFC. Object-oriented design provides extensability to the display of multiple laser file format types, and use of a variety of output hardware.
The Python Computer Graphics Kit is a collection of Python modules that contain the basic types and functions to be able to create 3D computer graphics images (focusing on Pixar's RenderMan interface).
An implementation of the OpenGL API.
QuteMol is a real time, high quality molecular visualizer that offers an array of innovative visual effects. QuteMol aims at improving the clarity of rendered images and at offering a better understanding of the molecular 3D shape and spatial structure.
Earth orbits and coverage display in 3D on your laptop.
SaVi - simulate Iridium, Globalstar, O3b, Sirius Radio, GPS, Galileo and other satellite constellations, modify them, or design your own. Uses Tcl/Tk and Unix libraries; 3D viewing option requires Geomview running on X Window.
Maxwell Render for Blender
B-Maxwell add-on offers seamless integration with Maxwell Render and Blender
3D modelling platform written in Java. Contains programming language XL, a rule-based extension of Java. Useful for the algorithmic modelling of 3D structures.
Ayam is a free 3D modelling environment for the RenderMan interface.
R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
GLE is a library of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. GLE uses the OpenGL(R) API to perform the actual rendering.
C++ class library for programming interactive 3D graphics with OpenGL
Audio spectrum visualiser in 3D for Linux
Spectrum3d is a software for Linux that displays the harmonics of the sound in 3D, either in real-time or from a preloaded file. It is multitouch and compatible with JACK. It uses OpenGL, SDL, Gstreamer, Gtk+ and (optionally) libjack.
The Mesh Viewer is an easy to use lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models.
The Retribution Engine is designed for first person action games on Windows PCs using OpenGL and OpenAL. It is supplied with a wide range of games and levels and includes fully featured level and model editors.
.NET wrapper for the OGRE 3D rendering engine. ________ .DON'T USE THE DOWNLOAD BUTTON on right side. (It points to outdated files.) Click to "Files" instead. ________ Also look to the Mogre PROJECT PAGE: http://www.ogre3d.org/wiki/index.php/MOGRE
This project is about an open source application to load and visualize COLLADA files in real time using OpenGL.
KlayGE is an open source, cross-platform game engine with plugin-based architecture. It provides a framework to make game development, testing, porting as simple as possible.
A .NET wrapper for the Irrlicht Engine
The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.