Small engine, use opengl, openal, ode, sdl...
QC Player Plus is a simple Quartz Composer composition player. It takes the Apple-supplied "QC Player" example project, improves the rendering pipeline and adds the features you need for it to be useful in a live context.
The Developement of 3D Molecular Simulation Engine
Java rendering engine using the Lightweight Java Game Library.
Real-Time Procedural Planet Rendering
Using: OpenGL SDL2
Affogato is a plugin for Avid's Softimage XSI 3D animation package. It links XSI with high-end 3D renderers. It allows a great level of customization to fit into contemporary VFX pipelines. Currently Affogato only supports RenderMan-compliant renderers.
An object oriented ray tracer and image manipulation library. Also comprises ZRVision, a computer vision support library and several example apps illustrating what can be done with ZeroRay.
MayaVi is a free, cross platform, easy to use scientific data visualizer. It provides a GUI to ease the visualization process, is written in Python and uses the Visualization Toolkit (VTK) for the graphics.
PyOpenGL is the binding layer between Python and OpenGL.
Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems.
IrrSinn is a Python-wrapper for the Irrlicht 3D engine (http://irrlicht.sourceforge.net/)
A real-time 3d rendering engine, suitable for both research and use in productive environments. Written in C++, it is highly optimized and provides an easy and well-documented API.
DirectPython 11 is a C++ extension to the Python programming language which provides access to the Direct3D 11 API.
This package is a development library for C++ to use a remote control of Wii on WIN32 platforms
PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
lucille is a parallel global illumination renderer with RenderMan interface support
Arkham Development open source softwares
Arkham Development released some projects in open source. There are: - All Arkham PC demos written in Basic and x86 assembler (from 1991 to 1998). - One Arkham Amiga intro and an unfinished Amiga demo written in 68020 assembler. - A complete 3d engine written in x86 assembler. - Arkham demo PC tools (paint program, sound tracker, modeler, picture and 3d converters) written in Basic and x86 assembler.
This Project will finally enable you to replay Underworld 2 on your WIN32 system. Unlike 'Underworld Adventures' and 'The System Shock Hack Project', this will never be a 1:1 conversion.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
a basic 3d rendering library
Ding3D is a branch of the Java 3D scenegraph API with some modifications. Ding3D enables you to create three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for building virtual worlds.
Render DGA-files (COLLADA file format) to a renderer supporting the RenderMan Interface. COLLADA is a registered trademark of the Khronos Group. The RenderMan Interface is a registered trademark of Pixar
Development of an open-source 3D game involving animals and mayhem.
OZengine is an open source 2D-3D game visualization engine, written in C++. It supports DirectDraw, Direct3D, OpenGL, scriptable through the Lua, and runs on Windows.
Obsolete: use https://github.com/VMML/vmmlib
VMMLib is a vector and matrix math library implemented using C++ templates, thus making it very easy to integrate into other libraries and programs. It is developed at the VMML, University of Zürich.