3D Rendering Software

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3D Rendering Software

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  • Urho3D Icon

    Urho3D

    Cross-platform 2D and 3D game engine

    Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

    Downloads: 110 This Week Last Update: See Project
  • Ayam Icon

    Ayam

    Ayam is a free 3D modelling environment for the RenderMan interface.

    Downloads: 103 This Week Last Update: See Project
  • Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.

  • CrackArt

    CrackArt is an open source 3D modeling and texturing application. CrackArt is object oriented and features a flexible plug-in architecture. CrackArt is part of The SceneEngine Project, a 3D Production Solution.

    Downloads: 8 This Week Last Update: See Project
  • The Nebula Device

    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.

    Downloads: 7 This Week Last Update: See Project
  • FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)

  • CorEngine Icon

    CorEngine

    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.

    Downloads: 3 This Week Last Update: See Project
  • IrrLua

    IrrLua - A Lua front end to the Irrlicht game engine

    Downloads: 1 This Week Last Update: See Project
  • iGame3D Source and Content

    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.

    Downloads: 1 This Week Last Update: See Project
  • 3DMLW

    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.

    Downloads: 0 This Week Last Update: See Project
  • Baja Engine

    The Baja Engine is an advanced, easy to use 3D game engine for Mac, Windows, and Linux. Baja provides world-class 3D, 2D, audio, shader, scripting, editing, special effect, animation, and networking capabilities.

    Downloads: 0 This Week Last Update: See Project
  • Biscuits

    A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.

    Downloads: 0 This Week Last Update: See Project
  • CubicVR

    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.

    Downloads: 0 This Week Last Update: See Project
  • Emma3D

    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org

    Downloads: 0 This Week Last Update: See Project
  • Ezia Engine

    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.

    Downloads: 0 This Week Last Update: See Project
  • Free Engine

    Free Engine is completly free open-source 3D crossplatform game engine. Free Engine works throw pair OpenGL + SDL

    Downloads: 0 This Week Last Update: See Project
  • InGE Indigente Game Engine

    Indigente Game Engine

    Downloads: 0 This Week Last Update: See Project
  • Lighttwist

    Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.

    Downloads: 0 This Week Last Update: See Project
  • Logos (T2) Engine

    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows

  • Pear3DEngine Icon

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.

  • Poseidon

    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).

    Downloads: 0 This Week Last Update: See Project
  • ShatterStar

    ShatterStar is an extensible DirectShow/Direct3D based video rendering engine and collection of tools for creating and presenting complex compositions of media.

    Downloads: 0 This Week Last Update: See Project
  • TacitPixel

    A fast and lean render engine with multiple renderbackends

    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.

    Downloads: 0 This Week Last Update: See Project
  • The Phoenix Project

    Yet another game engine project. I'm currently researching about game development. This project is the subproduct of that.

    Downloads: 0 This Week Last Update: See Project
  • Yake Engine

    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.

    Downloads: 0 This Week Last Update: See Project
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