3D Rendering Software


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3D Rendering Software

  • Monitor Your Most Critical Cloud & SaaS Applications Monitor Your Most Critical Cloud & SaaS Applications Icon
    Monitor Your Most Critical Cloud & SaaS Applications Icon

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  • C++Builder: 1 codebase, 1 UI designer, 4 platforms. C++Builder: 1 codebase, 1 UI designer, 4 platforms. Icon
    C++Builder: 1 codebase, 1 UI designer, 4 platforms. Icon

    The best visual IDE for creating fast performance native apps across platforms. Start today a 30-Day trial (no credit card needed).

    Modern C++, standards-compliant with enhanced language extensions, beautiful native UI tools, and cross-compilation to Windows, macOS, iOS and Android. We provide the ‘full stack’ for native app development, from database to native and flexible UI to REST and more. If you want crossplatform C++ done right - choose the Complete App Platform for Multi-Device Native Development - Choose C++Builder.
  • Tulip Icon


    Tulip is an information visualization framework dedicated to the analysis and visualization of relational data. Tulip aims to provide the developer/user with a complete library/software, supporting the design of interactive information visualization

  • OpenVRML

    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.

  • Orbiter Visualisation Project Icon

    Orbiter Visualisation Project

    Orbiter Visualisation Project - Development of external 3D render engines for Orbiter Space Flight Simulator.

  • ColladaLoader

    This project is about an open source application to load and visualize COLLADA files in real time using OpenGL.

    Downloads: 39 This Week Last Update: See Project
  • glhlib

    "glh" stands for Graphics Library Helper.

    "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions in D3D. Actually, GLHLIB doesn't use any OpenGL functions.

    Downloads: 34 This Week Last Update: See Project
  • Any Platform Anywhere: The Best Workflow Software Any Platform Anywhere: The Best Workflow Software Icon
    Any Platform Anywhere: The Best Workflow Software Icon

    Empower employees to improve their productivity with nocode process automation tools.

    Most people intuitively understand how workflows can streamline and speed up their business processes, integrate systems and route content to the right people. While every business has different needs, requirements and goals, workflow automation can help everyone. Whether you’re a company of 500 or 5,000, based in the cloud or on-premises, workflow automation can help maximize the efficiency of your business processes.
  • GLC_lib Icon


    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...

  • brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library

    Downloads: 12 This Week Last Update: See Project
  • ViSTA VR toolkit

    ViSTA is a software platform that allows integration of VR technology and interactive, 3D visualization into technical and scientific applications. ViSTA FlowLib combines rendering techniques for the exploration of unsteady flows in virtual environments.

  • Zenipex Library Icon

    Zenipex Library

    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.

    Downloads: 1 This Week Last Update: See Project
  • Downloads: 0 This Week Last Update: See Project
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    Use DigitalOcean to Build, Deploy & Scale Web Apps Icon

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  • Antron

    A hierarchy of C++ libraries aiming primarily at graphical applications, in particular those that use spatial graphics. These libraries originated in the context of 3D-Console (files3d.sourceforge.net).

    Downloads: 0 This Week Last Update: See Project
  • Core3D

    Minimalist 3D Scenegraph Management Framework

    Core3D is a lightweight framework for developing robust 3D Visualization and Simulation applications. The Core3D library provides structure and organization to speed up application development. Tightly coupled or interrelated functionalities are partitioned into groups. These groups ensure there is a separation of concerns. For example, the description of shapes and visual characteristics of a scene are separated from code that renders the scene on different graphics hardware. This code structure allows any developer to build a 3D application quickly without having to know much about rendering pipelines, event handling, threading, etc. The Core3D framework consists of a collection of very lightweight classes that model a complete 3D environment. The rendering classes interpret the modeling information directly into the underlying 3D Graphics API with minimal intermediate computations. Please check the Blog regularly for status updates.

    Downloads: 0 This Week Last Update: See Project
  • GLFunBind

    Simple to use headers only library

    Simple to use header only OpenGL functions binds! Features: * Lazy functions resolution(function resolved when they are called) * Function resolution at startup(all function loaded at start up) More to comes: * Support to all extensions * Enumerator type safety and Functions type safety

    Downloads: 0 This Week Last Update: See Project
  • Igor

    Scenegraph System

    Scenegraph System based on Windows and OpenGL Development continued at https://github.com/tanzfisch/Igor

  • Lux3DEngine

    Игровой движок на OpenGL 4.1

    Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.

    Downloads: 0 This Week Last Update: See Project
  • Mirage

    Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.

    Downloads: 0 This Week Last Update: See Project
  • OpenGL CPA

    OpenGL CPA : OpenGL Control Panel Application For Win2k, XP, 2003. Gives information about your video card's GL drivers. DON'T DOWNLOAD IT. THIS PROJECT IS TOO OLD AND WILL NOT WORK ON NEW WINDOWS OSes.

    Downloads: 0 This Week Last Update: See Project
  • SPIN Framework

    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.

    Downloads: 0 This Week Last Update: See Project
  • Screen

    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.

    Downloads: 0 This Week Last Update: See Project
  • Simple GL Wrapper

    A simplified OpenGL wrapper that will allow fast development of OpenGL applications if you're not concerned with the performances.

    Downloads: 0 This Week Last Update: See Project
  • l1engine

    Open source programmer friendly 3D engine using DirectX/OpenGL/Software renderers (written in C++ for Windows). Project has been moved from sourceforge to google code. New homepage: http://code.google.com/p/l1engine Old one: http://l1engine.sourcefor

    Downloads: 0 This Week Last Update: See Project
  • sigarra

    SIGGARA (Simple GPU Accelerated Realtime RAytracing Renderer) is a simple rendering engine implementing a bunch of raytracing algorithms. Later we will use CUDA to render directly on the Graphicscard GPU

    Downloads: 0 This Week Last Update: See Project
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