MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
RTT which stands for Ray Tracing Toolkit, aims to supply a high level interface to fast ray tracing in python.
Pyllar is a 3D plotting library for the Python programming language. It uses the Visualization Toolkit (VTK) and PyNum library provide high quality 3D plots for science and engineering.
Pointless is a tool for creating and viewing slideshows. Presentations are made using a simple markup-language and are then rendered using OpenGL and Freetype for optimal visual quality.
Grove is a system designed to facilitate distributed rendering of Blender (www.blender3d.org) .blend files. The system consists of a php/mysql-based central queue server and client-side applications responsible for kicking off rendering jobs.
Togra is a high-level approach to 3D application scripting using Python and OpenGL. Rather than providing direct access to OpenGL calls, Togra allows users to script a call graph, then evaluates this call graph in C. This gives easy, fast 3D graphics.
SMGL (Scriptable MiniGame Library) is a small library to make it easy to quickly write 3D MiniGames.
Fandango, formerly and internally know as elcad. It is a python scripted 3d CAD application; the core is programmed on C++, and interface functions are exported to python to be used as building blocks for new commands.
The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
Resurection is a 3d game engine project.
freetsx - free plug-ins, shaders and tools for trueSpace (3D modeling-animating software by Caligari).
Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate. The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
Straylight is a geometry visualization system which is tightly integrated with the Geomatrix geometry engine.
RCGE is a basic module for games with combat situations that involve creatures (humanoids), which will be controlled through a 3D, 3rd person perspective. Simulation of the game environment and the creature combat will be as realistic as possible.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
Exports AliasWavefront OBJ Files from Blender - including the material and texture informations
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
Dynamically loadable modules for TclTk, Perl, Python to ease the task of building custom 3D modellers and rendering engines.
tdmagic is an Open Source library for scripted procedural modeling, texturing and animation.
A Open Source project with the main goal to make a simple way to display 3D objects from a Geodatabase (PostgreSQL/PostGIS) on the Web. This project was created by OpenGEO (www.opengeo.com.br).
Shading And Lighting VIsualization Arch
SALVIA is a pure object-oriented software 3D renderer with a programmable pipeline only. Interfaces, operations and parameters of it take advantage of modern graphics APIs such as D3D 10 and OpenGL.