3D Rendering Software


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3D Rendering Software

  • Trial SolarWinds Backup and you could receive a free Amazon Echo Dot Trial SolarWinds Backup and you could receive a free Amazon Echo Dot Icon
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  • Cube 2: Sauerbraten (game engine & FPS) Icon

    Cube 2: Sauerbraten (game engine & FPS)

    3D game engine (more powerful redesign of the Cube engine) and FPS game

  • GLScene Icon


    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering of 3D scenes in graphic applications.

  • Amazing Boxplorer

    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.

  • XNavigator Icon


    XNavigator is a Virtual Earth browser and viewer for http://osm-3d.org

    XNavigator is the online viewer for the OpenStreetMap Globe at http://osm-3d.org and much more. It is an interactive 3D viewer and integrated client for exploring virtual city and landscape models. A wide range of interaction and navigation possibilities makes it easy to visualize and analyze very detailed virtual urban environments. XNavigator is the first application that supports the Web3DService (W3DS) service interface.

    Downloads: 35 This Week Last Update: See Project
  • SuperShaper Icon


    A tool that uses OpenCL to procedurally generate 3D models

    The SuperShaper is an interactive tool to manipulate 3D meshes created from a "Trigonometry Formula" in real-time. The created mesh of up to a million vertices can be morphed interactively. The model is displayed in 3D, allowing customising the rendering. Export to 3DS and OBJ file formats is supported.

  • C++Builder: 1 codebase, 1 UI designer, 4 platforms. C++Builder: 1 codebase, 1 UI designer, 4 platforms. Icon
    C++Builder: 1 codebase, 1 UI designer, 4 platforms. Icon

    The best visual IDE for creating fast performance native apps across platforms. Start today a 30-Day trial (no credit card needed).

    Modern C++, standards-compliant with enhanced language extensions, beautiful native UI tools, and cross-compilation to Windows, macOS, iOS and Android. We provide the ‘full stack’ for native app development, from database to native and flexible UI to REST and more. If you want crossplatform C++ done right - choose the Complete App Platform for Multi-Device Native Development - Choose C++Builder.
  • OpenFlightNav Icon


    In-flight navigation (and more) for private pilots (Linux).

    1. Navigation system for private (glider) pilots. Test version runs on Linux tablets and netbooks. 3D Navigation and more functionality (RT lists, checklists, terrain). Default map is based in OpenStreetMap (http://www.openstreetmap.org/) data. A separate application (NavMapMaker) is available to create your own maps based on scanned or other digital maps. So, you may stop buying expensive digital maps. First release will be for the new state of the art Jolla mobile phone (http://www.linkedin.com/company/2649185) at the beginning of 2013. At that time NavMapMaker will also be released for Linux, WinXP, Win7 (32/64 bits). 2. Framework to develop navigation applications. Build upon PilotNavigator to create your own navigation system. Soon: experimental wind calculator and visual thermal tracker. Please respond if you want to support developing or become a tester. See Wiki for detailed information (https://sourceforge.net/p/pilotnavigator/wiki/Welcome%20to%20PilotNavigator)

  • QuickShader Icon


    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently unavailable (are planned for future releases).

    Downloads: 6 This Week Last Update: See Project
  • Terra

    Real-Time Procedural Planet Rendering

    Using: OpenGL SDL2

    Downloads: 3 This Week Last Update: See Project
  • 3D Mate Icon

    3D Mate

    3D File format viewer/explorer

    Fast file browser for more than 30 3D file formats, with windows shell extensions.

    Downloads: 2 This Week Last Update: See Project
  • Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.

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  • json_osm_chung / webglcarsim Icon

    json_osm_chung / webglcarsim

    json osm chung is an example of realtime converting online openstreetmap servers osm roads data to use with a game or in this example to draw on a graphical canvas or 3D webgl. Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car / foot / flight / sailship simulation game in webgl with shadows. drive or fly on millions kilometers of roads and thousands towns all over the world.

  • CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.

    Downloads: 0 This Week Last Update: See Project
  • Caelum Graphics System Icon

    Caelum Graphics System

    High-efficiency minimalist C++ wrapper for OpenGL 4.3.

    Downloads: 0 This Week Last Update: See Project
  • CruoEngine

    A techonogically advanced engine using C++ and ASM as languages.

    A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.

    Downloads: 0 This Week Last Update: See Project
  • Descend Icon


    Program for drawing 3D surfaces from parametric equations

    Descend is an open source program for drawing 3D surfaces from parametric equations. It uses a custom, very fast language called Misc to calculate the geometry. It also uses OpenGL to render scenes with high quality shaders. Website: https://descend.mimec.org/

    Downloads: 0 This Week Last Update: See Project
  • Epsilon Render Framework

    This is a personal project that I started after leaving my previous job, where I oversaw the development of an in-house 3D engine for online gaming. Epsilon refers to "almost nothing reused," and is designed around rapid throw-away prototyping.

    Downloads: 0 This Week Last Update: See Project
  • FDiamondEngine Icon


    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc

  • GLSL Shaders for Surfaces

    OpenGL program that includes a number of shaders in GLSL for rendering surface details efficiently. Includes Normal Mapping, Parallax Mapping, Parallax Oclussion Mapping, Relief Mapping and Relief Mapping with silhouettes.

    Downloads: 0 This Week Last Update: See Project
  • GPUBase

    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.

    Downloads: 0 This Week Last Update: See Project
  • Labyrinth3D Icon


    true 3D Labyrinths - generating, rendering, exploring, building

    Labyrinth 3D is a program to render the light and shadow situation on the walls of a 3D labyrinth under a natural sunny sky, and then to walk and look around in the labyrinth. In places where no sunlight, skylight or reflections of them can reach, lamps can be put. The geometry of the labyrinth is purposely held simple to allow for fast computation. The labyrinth is generated randomly, based on a single number, the "level number". There is also a level editor where one can place blocks and stairs by hand.

  • Logos (T2) Engine

    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows

  • OpenGLForResearch

    non-trivial OpenGL project for research purpose

    this repository contains all of my non-trivial OpenGL project done while learning computer graphics and computational fluid dynamics

    Downloads: 0 This Week Last Update: See Project
  • Pear3DEngine Icon


    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.

  • Primbusters-Blender 2.49b

    This Project seeks to extend the life-cycle of Blender 2.49b through updating, adding, & modifying Python Scripts and Code used to Create, Model, & texture Sculpts for Second Life & other Open Sim virtual worlds.

    Downloads: 0 This Week Last Update: See Project
  • ProjectSpace(ESIEE)

    A 3D application in which you can move around in space

    This project comes with a Visual Studio solution

    Downloads: 0 This Week Last Update: See Project
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