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Open Source Solid Modeling CAD1,864 weekly downloads
A fork of the abandoned Tao Framework project.
Fast render engine.
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MangoFarm is a distributed renderer for Blender3d not too unlike SETI@Home.
A performant, flexible, and easy-to-use real-time 3D rendering engine
Pear3DEngine is a modern and modular 3D development framework
QCSS Player by Shuffle
A real-time 3D interactive media engine written in .Net using C#. Rendering is a choice of OpenGL, DirectX, XNA or Pure software renderer. Uses Lua scripting but with use of interfaces any scripting language is possible. Cross-platform using Mono.
You’ve likely added a tool to fix one problem and then a different tool to fix another problem. Pretty soon you have multiple instances of the same tool, different tools with overlapping functionality, no ability to collaborate across teams—all resulting in unknown bottlenecks and complicated or no reporting. As a DevOps leader, it’s up to you to balance the autonomy and flexibility of a DevOps approach. But how?Sponsored Listing
Project moved to own repository
Ray Tracing Project of Claudia, Wieland und Jan
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
A game development studio and library for Windows, Linux, and Mac OSX. Uses Ogre 3D for rendering, but all components are designed to work with any technology.
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The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
"Shad" Hardware Accelerated Demo - New Generation will be experimental 3d engine in C# (.NET platform) created especially for writing Demos.