3D Rendering Software

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3D Rendering Software

  • Communicate & Connect with Ring Central's VoIP Solution Communicate & Connect with Ring Central's VoIP Solution Icon
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  • OpenGL[tm] for Java[tm]

    Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from

  • RealmForge (now Visual3D Game Engine) Icon

    RealmForge (now Visual3D Game Engine)

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (http://www.visual3d.net/game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.

  • DSVideoLib

    A DirectShow wrapper supporting concurrent access to framebuffers from multiple threads. Useful for developing applications that require live video input from a variety of capture devices (frame grabbers, IEEE-1394 DV camcorders, USB webcams).

  • Vincent ES 1.x

    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc

  • SIMDx86

    This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3

  • Heretic / Hexen

    Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.

    Downloads: 12 This Week Last Update: See Project
  • Teddy

    Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.

    Downloads: 5 This Week Last Update: See Project
  • 3D Graphics Scene Creator and Renderer

    3D Graph is a suite of tools designed for a DOS machine. It allows the user to design a 3 dimensional scene using a specially designed editor and render the scene using an optimised renderer. It is no substitute for a commercial ray tracer, but it is far

    Downloads: 3 This Week Last Update: See Project
  • Web Geostatistics Icon

    Web Geostatistics

    Web Geostatistics is an application that allows you to visualize data from various sources in a 3D environment. The main goal is to look nice and to produce simple but effective statistics of any kind of data that has an associated time and location.

  • Virtual Hiker

    Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.

    Downloads: 2 This Week Last Update: See Project
  • swShader

    swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.

    Downloads: 2 This Week Last Update: See Project
  • Gravetat

    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.

    Downloads: 1 This Week Last Update: See Project
  • LexoView

    LexoView is 3D model viewer with focus on CAD data visualization. It is written in Open Inventor.

    Downloads: 1 This Week Last Update: See Project
  • 3D Graphics Programming Environment

    This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.

    Downloads: 0 This Week Last Update: See Project
  • 3Dsia Project

    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.

    Downloads: 0 This Week Last Update: See Project
  • Adrem 3D

    Adrem 3D will be an efficient 3D engine written in C++ for current and next generation hardware platforms. The main usage is for games on PC and console platforms.

    Downloads: 0 This Week Last Update: See Project
  • Arkham Development open source softwares

    Arkham Development open source softwares

    Arkham Development released some projects in open source. There are: - All Arkham PC demos written in Basic and x86 assembler (from 1991 to 1998). - One Arkham Amiga intro and an unfinished Amiga demo written in 68020 assembler. - A complete 3d engine written in x86 assembler. - Arkham demo PC tools (paint program, sound tracker, modeler, picture and 3d converters) written in Basic and x86 assembler.

    Downloads: 0 This Week Last Update: See Project
  • Avango

    A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)

    Downloads: 0 This Week Last Update: See Project
  • Big Iron

    Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.

    Downloads: 0 This Week Last Update: See Project
  • CARP

    Computer Aided Robotics Programming (CARP) is a robotics application using virtual reality devices to handle virtual robots and generate (industrial) robot programs (or other routines) directly understandable by the controler of the real robot.

    Downloads: 0 This Week Last Update: See Project
  • Codename Bloodline

    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo

    Downloads: 0 This Week Last Update: See Project
  • CorEngine Icon

    CorEngine

    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.

    Downloads: 0 This Week Last Update: See Project
  • DTI - Project

    The program Visualizes the diffusion of water in the brain through ellipsoids.

    Downloads: 0 This Week Last Update: See Project
  • Discontinuity Animation System

    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.

    Downloads: 0 This Week Last Update: See Project
  • DynaZmap SceneManager

    A C++ extension library to Ogre. This will be a scenemanager to load compressed maps. Specialized occlusion culling and collision surfaces included. Dynamic use of organization to be attempted [octree/spheretree..] w/o reloading data.

    Downloads: 0 This Week Last Update: See Project
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