3D Rendering Software

OS OS

  • More...

Category Category

License License

Translations Translations

Programming Language Programming Language

  • More...

Status Status

  • More...

Audience Audience

User Interface User Interface

  • More...

Database Environment Database Environment

3D Rendering Software

  • 2018 Network Intelligence Planning Guide 2018 Network Intelligence Planning Guide Icon
    2018 Network Intelligence Planning Guide Icon

    Get insights on net neutrality, cloud readiness, security and WAN transformation.

    Networking is becoming cloudier, hybrid and more Internet-centric. IT managers now own user experience, whether they own the networks or not. Get our latest ebook to learn how network intelligence will help you adapt to a quickly changing Internet-centric environment.
    Are you involved with your company's network performance/operations team?
    Get Ebook
  • CRM / Lead Management / Marketing Automation CRM / Lead Management / Marketing Automation Icon
    CRM / Lead Management / Marketing Automation Icon

    More than just software – it’s a solution customized specifically for your business. We strive to give customers exactly what they want.

    Don’t sign a long-term contract. At LeadMaster we earn your business every day with a month-to-month agreement. Solutions start at just $500 for the first month and $150/month after that for up to 3 users. Additional users are always available, again month-to-month. For the last 20 years we’ve helped people from virtually every industry increase sales by automating & improving their sales & marketing process and we think we can help you too.
  • RealmForge (now Visual3D Game Engine) Icon

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.

  • OpenGL[tm] for Java[tm]

    Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from

  • swShader

    swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.

    Downloads: 9 This Week Last Update: See Project
  • FXRuby

    This project has moved to RubyForge; please visit http://www.fxruby.org for more information.

    Downloads: 3 This Week Last Update: See Project
  • Sh GPU Metaprogramming Language

    Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.

    Downloads: 2 This Week Last Update: See Project
  • Looking for an automated testing tool? Looking for an automated testing tool? Icon
    Looking for an automated testing tool? Icon

    mabl is the only ML-driven test automation service that automatically maintains tests and identifies regressions for you.

    mabl provides code-free testing, integrated with your pipeline with no infrastructure to maintain. mabl uses machine learning models to automatically identify application issues, including javascript errors, visual regressions, broken links, increased latency, and more.
  • OpenPTC

    OpenPTC is a portable frame-buffer library for computer graphics programmers (C/C++/Java)

  • SoftWire

    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.

    Downloads: 1 This Week Last Update: See Project
  • Avango

    A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)

    Downloads: 0 This Week Last Update: See Project
  • DynaZmap SceneManager

    A C++ extension library to Ogre. This will be a scenemanager to load compressed maps. Specialized occlusion culling and collision surfaces included. Dynamic use of organization to be attempted [octree/spheretree..] w/o reloading data.

    Downloads: 0 This Week Last Update: See Project
  • General Purpose OpenGL Engine

    A General Purpose 3D engine with plug-in technology to enable different algorithms/packages that best suit the task at hand, be it games, 3D conferencing or just playing around in a 3D environment.

    Downloads: 0 This Week Last Update: See Project
  • Want to improve your MSP’s revenue? Price your services right. Want to improve your MSP’s revenue? Price your services right. Icon
    Want to improve your MSP’s revenue? Price your services right. Icon

    Get the ebook, The Managed Services Pricing Guide 2.0 to get industry best practices on pricing managed services.

    You choose software for your IT business so it makes you money. The margins must be good enough to justify the cost. SolarWinds RMM was priced to give you the margins you need to earn a healthy amount of monthly recurring revenue. Download our all-new Managed Services Pricing Guide 2.0 to find what revenue to expect for your services, including light monitoring, web protection, patching management, backup and more.
  • LORD, Ogre4J

    This here is collection of Open Source Software published by Bytelords. LORD - simple 3D Engine developed for learning purpose *NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/

    Downloads: 0 This Week Last Update: See Project
  • OgreForms

    OgreForms provides a seamless integration of .Net Windows Forms with the OGRE 3D rendering engine.

    Downloads: 0 This Week Last Update: See Project
  • PRIME

    PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.

    Downloads: 0 This Week Last Update: See Project
  • Pear3DEngine Icon

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.

  • Resurection : 3D Game Engine

    Resurection is a 3d game engine project.

    Downloads: 0 This Week Last Update: See Project
  • SIMDx86

    This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3

  • Stallion: Online Game Codebase

    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.

    Downloads: 0 This Week Last Update: See Project
  • Teddy

    Teddy is general graphics application framework/library. Current features include windowing system and a simple scene graph library.

    Downloads: 0 This Week Last Update: See Project
  • VRVis

    VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).

    Downloads: 0 This Week Last Update: See Project
  • Virtual Hiker

    Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.

    Downloads: 0 This Week Last Update: See Project
  • Yet Another Game Engine (by Ryan)

    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.

    Downloads: 0 This Week Last Update: See Project
  • Previous
  • You're on page 1
  • Next

Get latest updates about Open Source Projects, Conferences and News.

No, Thank you