3D Rendering Software

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3D Rendering Software

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  • Mandelbulber Icon

    Mandelbulber

    3D fractal rendering software

    In summary, Mandelbulber generates three-dimensional fractals. Explore trigonometric, hyper-complex, Mandelbox, IFS, and many other 3D fractals. Render with a great palette of customizable materials to create stunning images and videos. The possibilities are literally infinite! Mandelbulber v2 is new line of this application. It was rewritten from scratch with new Qt based interface. Old Mandelbulber is still available in Files section.

  • GPU Flame Fractal Renderer

    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.

  • Image Sequence Scanner

    A tool for finding missing or corrupt images in a sequence. Also generates basic statistics from Exif data. Targeting time-lapse and render-farm users when using post-processing tools such as After Effects.

  • SuperShaper Icon

    SuperShaper

    A tool that uses OpenCL to procedurally generate 3D models

    The SuperShaper is an interactive tool to manipulate 3D meshes created from a "Trigonometry Formula" in real-time. The created mesh of up to a million vertices can be morphed interactively. The model is displayed in 3D, allowing customising the rendering. Export to 3DS and OBJ file formats is supported.

  • Icarus Scene Engine Icon

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).

    Downloads: 5 This Week Last Update: See Project
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  • QuickShader Icon

    QuickShader

    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently unavailable (are planned for future releases).

    Downloads: 3 This Week Last Update: See Project
  • GLSVe Icon

    GLSVe

    The Graphics Library Stereo Vision Engine (GLSVe) is a open-source C# library based on OpenGL. It is designed to facilitate the creation of computer graphics and 3D virtual reality prototypes incorporating stereoscopic representation.

    Downloads: 2 This Week Last Update: See Project
  • Geometry Solver 3D Icon

    Geometry Solver 3D

    An application for analytic geometry education

    This tool is supposed to be able to calculate majority of basic problems of analytic geometry lessons at secondary schools. Calculations are done using a comprendious user interface and results are shown in well-organized tables as well as drawn into a 3D window. We took special care to integrate full support for interactive whiteboards reducing the need for using keyboard to minimum. We used different colors for every object to help users learn the user interface quickly.

    Downloads: 1 This Week Last Update: See Project
  • Bioviewer-sharp

    Bvh parse and 3d animation I public this here for inprove. If you want, you can inprove and all we can learn about. This project is a C# prot of the Bioviewer original project. The port is fully functional but with some bugs. Please contribute

    Downloads: 0 This Week Last Update: See Project
  • JIVES Icon

    JIVES

    Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world. Test JIVES online: 1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download 2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html

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  • MFHead

    LDraw utility for creating replacement minifig head .DAT part files with inline POV code for improved renderings in POV-Ray. ML-Cad or your LDraw editor of choise will ignore the inline code and show the parts just as before.

    Downloads: 0 This Week Last Update: See Project
  • VB6 Raytracer

    VB6 Raytracer

    Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.

  • Downloads: 0 This Week Last Update: See Project
  • Zenipex Library Icon

    Zenipex Library

    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.

    Downloads: 0 This Week Last Update: See Project
  • q3DViewer Icon

    q3DViewer

    Simple 3D viewer

    Simple 3D viewer based on QT and VTK

    Downloads: 0 This Week Last Update: See Project
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