A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible object-oriented design.
Graphic library for Java that supports displaying and manipulation of vector/raster/3d graphic. Currently under development (lots of changes, not for end-user).
A set of tools for producing and adjusting images for use with lenticular sheets or barrier screens to produce 3D autostereograms. It should be possible to use these tools to produce short Animations as well.
J3DJoystick is a Joystick driver for Java3D which interfaces with the Linux Joystick drivers.
Bindenlicht is a Java(tm) binding for the Irrlicht Engine, bringing a high quality open source 3D engine to the Java(tm) platform.
DarkMaps is a program that reads images and builds a 3D map from them.
JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
Open source point cloud viewer forked from Radiohead House of Cards Project, based on the Processing Programming Language.
Java software graphic library providing a simple 3D real-time render system, a skeletal animation system, a files loading system (OBJ and Milkshape3D ASCII), a collision management system and a real-time game management system. Available for Java 1.5 and more.
This project serves as a base for Java Game Engines. It contains abstract loaders (models, textures, etc.), a rich and easy input system, and much more. to help you build your own engine and to maintain compatibility between engines (using JAGaToo).
A Java class library that supports building 3D applications. Wraps the functionality of Direct3D.
Raytrace is designed to be a completely platform independant Raytracer which includes a Gui interface. Designed and written in Sun Microsystem's Java language.
Simulation of star movements with great visualizations of flights through star fields.
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
This modeler is an opensource Eclipse RCP product intended to be augmented by the community via plug-ins (done in the RCP way).
GPS tracklogs viewer in 2D and 3D too.
A project born from knowledge learned in working on Betaville for the purposes of 3D synthesis
This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more. This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
The ColladaEditor renders the scene as defined in a Collada Document file (dae extension) and allows the user to navigate through the structure of the document.
CSJB (Crystal Space Java Binding) is a package of java classes, that can interface with the Crystal Space 3D engine, via Java's Java Native Interface (JNI).
DamePlus is an OpenGL based checkers game including several game modes such as "Dame", "Dame International", "Wolf und Schaf" etc. Also for playing human vs. computer some AI is implemented.