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This project's objective is to translate the latest POV-Ray documentations into Chinese to overcome the language barrier by which Chinese user will face and introduce this perfect to Chinese 3D rendering society efficiently as well.
A 3D renderer to synthesise free-viewpoint video. Free-viewpoint video allows 3D view synthesis from multiple video streams providing freedom of viewpoint in video - a Virtualized Reality(tm).2 weekly downloads
CFFI-SDL provides a CFFI-binding between Lisp and the Simple Directmedia Layer (SDL).
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
avoCADo is a 3D design and modeling program (CAD) which aims to be a collaborative tool with an intuitive user interface for both engineers and artists alike. avoCADo is open source under the GPL.48 weekly downloads
This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!3 weekly downloads
A 3d rendering framework1 weekly downloads
A small Game Engine project.
Short C++/Java/C#/Python benchmark
Simple 3D renderer based on ray tracing method.2 weekly downloads
The software for solving special problems of mathematics and physics1 weekly downloads
A simple scalable engine
Minimalist 3D Scenegraph Management Framework1 weekly downloads
Open extensible platform for rendering. It's designed to support complex rendering algorithms based on ray tracing. It will be able to perform robust and fast simulations of global illumination based on both in-house and published algorithms.
This is my hobby raytracer and global illumination renderer project, along with exporters and loaders for different file formats.
Cocoa Granite is an OpenGL abstraction layer framework for Mac OS X. The framework's main purpose is to provide Cocoa developers with clean Objective C interfaces for optimized OpenGL functionality.
create a python webserver for using with 3D worlds like opensim or secondlife.
This project is a fork of capaware (http://www.capaware.org) that intends to be a multiplatform project, fix the code and port the interface to Qt.
hlbsp is an attempt to create a freely available cross platform renderer for the BSP file format of the GoldSrc Engine used by Valve to power HalfLife and its mods.
This is a simple 3D engine which is currently in development. It works with Assimp for model loading and is based on OpenGL as well as CG for shading programs.1 weekly downloads
Small OpenGl engine for Qt4
SuperWikia-Navigator: The SuperWikia End User Interface
My gfx/vfx tools repo.