Lux Render is a new GPL/Open Source unbiased render engine.
Java 3D engine. Applet demo is available at the project homepage.
MOGE 3D 'Message Oriented Game Engine'. Plugins: (Input, Render, Sound). Maps: Getic 3D 'GBT' (BSP files). Script: Squirel Textures: jpg, bmp,tga Network: TCP/UDP OS: Windows 2K /LINUX
MT 3D Engine is open source non-professional 3d graphics & game engine. Target of the project is fantasy RPG. Project is currently developing, if you want to participate or donate, contact me (niello).
Mad Manager is a client and a server application that helps you distribute render tasks over a network.
A GLSL realtime shader for Maya viewport.
MeshVision is a 3D Graphics viewer capable of importing and exporting widely used mesh formats (OBJ,STL,VRML,DXF,PLY,and OFF) . In addition to import/export, MeshVision also can perfom mesh subdivision using common subdivision techniques
Milhama is a RTS / FPS / RPG game under development by Evolve Gaming group. Evolve is a group of current and alumni students at the University of Illinois at Chicago (UIC).
Miracle Engine is an advanced 3D Graphics Engine that is used for game development and other 3d application. At this moment, it is developed in DirectX 10 which is more powerful than DirectX 9. Some new algorithms such as "Soft Shadow" will be implemen
Mister is a game engine written in ANSI C. The purpose is to provide the fastest tool-based game engine out there. Tools will be created in Haskell (using GHC), and the content is procedurally generated in ANSI C.
Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
Mundo is a 3D online environment in which the environment itself is created and expanded by the community using the provided tools.
N3D is a library for 3D related programs, including the related mathematics, primitives, scene graph and environment adapters (OpenGL via Tao, Direct3D).
NLight is a framework for implementing and testing photo realistic rendering algorithms developed in C# with extensibility in mind.
NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
Narcotik Engine is a cross-platform object oriented 3d graphics engine based on OpenGL. It is minimalistic to provide the developer the most flexibility for his/her project.
software rendering generic 3D engine
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
A modern 3D App framework using OpenCL to render via raytracing
Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats. Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
A toolkit for Rendering high quality computer graphics and Animation Movies by building simple rendering cluster
NSBSP (No-Split BSP) is a Classic Doom Node Builder. It builds BSP trees without splitting level linedefs, hence removing the infamous segs limitation.
A program that can be used to generate normal maps from images .
A program that can be used to generate normal maps from images. Contains several features that can be used to enhance and combine height maps and normal maps.
A set of tools to provide a flexible editing system for an arcade-style engine, in developing of hardcore game epics.
A Arch Linux x86_64 distro for Structure From Motion
Pierre-Yves, August 2016