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This project will bring RPG capabilities to an OpenSource 3D Engine, the CrystalSpace 3D engine, registered on SF.net. We welcome fellow programers who want to help on this.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Cslua is a lua plugin package for Crystal Space.
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A 3D engine with DirectX (9 and 10) and OpenGL support written in C++ for the Windows Operating System. It supports modern shaders and is scene graph based. The project will also include a full game created with the game engine.
This project is horribly outdated, and will never be updated again. I'd recommend against using. The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.
OpenGL for Framebuffer Consoles under linux
Dawn is a fast Global Illumination renderer written in C++. It employs Photon Mapping and Irradiance Caching to significantly accelerate rendering while maintaining high quality. Dawn is currently in the first development stage.
New software tool for designing of everything
The DeviateQ (devq) project aims to create a 3D graphics rendering library compatible with the latest proprietary graphics library. DeviateQ is written in C and uses new features from the radeon HD and Gallium3D drivers to render applications at runtime.
A fork of the abandoned Tao Framework project.
DiamondGL - 3D/2D engine based on OpenGL.
Projeto desenvolvido em C++ para renderização de imagens em um cluster de computadores utilizando Pov-Ray
DivLib is a library for make games, with the DivGames Studio instruccions. Is too easy for use! Try it!
Dynamic 3D Network Platform is a 3d platform, that streams all needed data over network from a server to a client, and therefor is universal useable. For the developer ONE server for all OS's and for user ONE client for all games/applications.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.1 weekly downloads
This project is to create skeletal animation based on the Echkol Wachman Movement Notation (EWMN) script.
The Elixir Engine is going to be a set of libraries useful for game programming under the Win32 platform. It covers from underground tasks like resource managing and console commands to higher tasks like graphics, sound and input.
See www.emxsys.com for the current project.
Engine for rapid game prototyping, helping developers to quickly test their ideas during early development cycles or visualize ideas for interested sites without huge effort for developing custom engine first.
This will be a free, open source visualization engine capable of capturing input from a computer's line input port. There will be support for multible monitors and import settings for Nullsoft AVS files.
Motor de videojuegos 3D basado en Genesis3D.
3D Game Engine with Procedural Content (FPS). Promises small file sizes and an advanced featureset.
Erica is an interior design Java application for quickly choosing and placing furniture on a house.
This is a testbed for early development of a FPS / RPG / RTS game by the Evolve Gaming group. Evolve is a group of current and alumni students at the University of Illinois at Chicago (UIC).