Need programmer to insert our design characters into existing 3D Chess Game and title "Royal Hawaiian Chess the e-Game" we own the Trademark and design patent.
3D Rubix Cube written in C++. What more has to be said
SDLu is a OpenGL terminal targeted to be a 3D display working as a client for a remote server application. Registers a protocol (sdlu://) or as a Mozilla-ActiveX applet that allows browser integration. Also support addons and remote connections.
A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
SQuareDOGZ GameEngine, an newly created Game engine written in C++ and partly Assembler optimized! It has support for OpenGL, OpenAL, 3DS, lightwave, Network and joysticks etc...
A research project on minimizing importance of the client software in setting up Virtual Reality services on the Internet.
Saiga is a 3-D rendering library that provides access to native geospatial formats, elevation data sets and OGC Web Mapping Services (WMS).
Collection of works by San Francisco game developers.
a basic 3d rendering library
The Scene Graph Benchmark project consists of a suite of tests that evaluate both the capabilities and the performance of the many scene graph libraries that are currently available.
VJ software featuring effect editor and a live performance tool. Coded in C# using DirectX for graphics presentation.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
The Selene Engine is an open source realtime 3D engine written in c and c++. It's a light-weight engine with a carefully implemented software renderer. The D3D and OpenGL render subsystems are also included.
Shinka is an advanced DooM-style engine. Descended from DooM, Heretic and Hexen, Shinka aims to provide an enhanced engine to play re-imagined versions of DooM, Heretic, Hexen, and other exciting games.
A cross platform 3D engine utilizing cutting edge developments in software architecture and graphics hardware.
A simplified OpenGL wrapper that will allow fast development of OpenGL applications if you're not concerned with the performances.
SimpleGL is an object-oriented graphics API wrapper, supporting DirectX and OpenGL rendering.
We define a simulant or (a bioinformant) as a software agent which serves as an assistant for a scientist. Simulants/Bioinformants will help scientists to manage, process and analyze their data, based on knowledge specific to the context and the domai
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
Sketch GT aims to be an extensible, API-independent and platform independent 3D graphics toolkit intended to be used for, but not limited to game development for the Iowa State University's Game Developers Club.
Modélisation et simulation d'une station de ski. - modélisation du terrain ( synthèse d'image ) - habillage du terrain ( synthèse d'image + animations ) - peuplement du terrain ( animation + intelligence artificielle )
Skill is a Blender modelling/rendering documentation website, and also a program that teaches you how to use Blender techniques.
Sky 3D (OpenGL) Engine - Engine for 3D Games and for other 3D Programs or Renderers.
SoftVP provide a software implementation/emulation of OpenGL vertex programs.
3D library for Windows/Linux/Mac platform. The library requires SDL&OpenGL.