3D Rendering Software

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3D Rendering Software

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  • CamlOSG

    CamlOSG is an OCaml bindings for OpenSceneGraph.

    Downloads: 0 This Week Last Update: See Project
  • Car Driver

    A 3D car driving game using OpenGL and GLUT. The code is completely in C and only homebrew physics are used. The car has environment mapping and texture mapped shadow. Refer the readme.txt for more information.

    Downloads: 0 This Week Last Update: See Project
  • Castor3D Icon

    Castor3D

    Multi-platform, multi-renderer 3D Engine.

    Castor3D is a 3D engine written in C++. It works on Windows and also on GNU/Linux. It uses OpenGL (with GLSL) or Direct3D 9 (with HLSL). Cg shader language is also supported.

  • Celestia Icon

    Celestia

    Real-time 3D visualization of space

    Celestia is an application for real-time 3D visualization of space, with a detailed model of the solar system, over 100,000 stars, more than 10,000 galaxies, and an extension mechanism for adding more objects.

  • Cellulate

    3D cellular automata modelling software for large general purpose simulations. Uses custom scripts for rules and can distribute processing over several machines.

    Downloads: 1 This Week Last Update: See Project
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  • Chi-Chi

    Chi-Chi is an open source program (runs on Mac OS X 10.5) that demonstrates function of Pina Colada, another software that runs on iPhone/iPod touch. The Pina Colada is a server that makes info of iPhone's accelerometer available on Bonjour network.

    Downloads: 0 This Week Last Update: See Project
  • Conic Planet

    Conic Planet is a CGI application which renders a photo-realistic real-time image of the Earth and other planets. It has support for Azimuthal, Mercator, Mollweide, Orthographic, and Rectangular projections. It also shows the current cloud covering.

    Downloads: 0 This Week Last Update: See Project
  • Convex 3D

    A converter, viewer and object extractor for popular 3D file formats (3DS, OBJ, LWO etc). Features very fast text renderer with font anti-aliasing, support for textures and materials, modelling grid and axis, making scene screenshots, postprocessing etc

    Downloads: 0 This Week Last Update: See Project
  • CryptEngine

    CryptEngine is a fast 3D engine for Java available as Open Source. It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.

    Downloads: 0 This Week Last Update: See Project
  • Crystal Entity Layer

    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.

    Downloads: 0 This Week Last Update: See Project
  • CubicVR

    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.

    Downloads: 0 This Week Last Update: See Project
  • Curl 3D Gallery

    Curl 3D Gallery creates virtual world parsing Google sketchup kml file! You can put images and links, touch walls, go up the stairs,and take an elevator in Curl 3D Gallery. This application based on Curl language.

    Downloads: 0 This Week Last Update: See Project
  • DGM 3D Engine

    This project is horribly outdated, and will never be updated again. I'd recommend against using. The DGM 3D Engine is a Visual Basic Project. The engine can be loaded up as reference file (DLL) in most Visual Studio languages, allthough Visual Basic is adviced.

    Downloads: 0 This Week Last Update: See Project
  • DINDEX template library

    2D, 3D object indexes (Quadtree, Octree, Quadtree with object radius indexation), fast geometry find functions, template classes with embedded 2D, 3D indexation and fast search features.

    Downloads: 0 This Week Last Update: See Project
  • DSVideoLib

    A DirectShow wrapper supporting concurrent access to framebuffers from multiple threads. Useful for developing applications that require live video input from a variety of capture devices (frame grabbers, IEEE-1394 DV camcorders, USB webcams).

  • DXRubik

    DXRubik is a Rubik cube program written in C# with DirectX. It's allows the user to: shuffle the cube, reset the cube, rotate any face, save and load files.

    Downloads: 0 This Week Last Update: See Project
  • Delta3D-Extras

    The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.

    Downloads: 1 This Week Last Update: See Project
  • Descend Icon

    Descend

    Program for drawing 3D surfaces from mathematical equations

    Descend is an open source program for drawing 3D surfaces from parametric equations. It uses a custom, very fast language called Misc to calculate the geometry. It also uses OpenGL to render scenes with high quality shaders.

    Downloads: 0 This Week Last Update: See Project
  • Digital Dawn Graphics Toolkit

    The DDG Toolkit is a Library of C++ classes to build real time 3D graphics applications. The main application of the DDG Toolkit is the DDG Terrain Engine.

    Downloads: 0 This Week Last Update: See Project
  • Direct Rendering Infrastructure

    The direct rendering infrastructure (DRI) allows is a means of safely and efficiently accessing graphics hardware while still interacting with the X environment.

    Downloads: 1 This Week Last Update: See Project
  • DisBlend

    DisBlend (for distributed Blender) is a project to build a light system of distributed rendering for Blender 3D (www.blender.org). The client and servers are now written in Ruby 1.8

    Downloads: 0 This Week Last Update: See Project
  • Distriblend

    Distriblend (originally NetBlend) is a system for rendering 3D scenes over a network using the popular 3D editing and rendering application Blender.

  • DoomTracer

    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.

  • DotNet3D

    DotNet3D is an open API and foundation library for implementation by .NET-based 3D engines that allows usage with the Visual3D.NET (www.visual3d.net) platform and Visual3D Architect runtime development environment.

    Downloads: 0 This Week Last Update: See Project
  • Dragon Blaze - 3D OpenGL Game Engine

    A basic OpenGL 3D game engine built from the ground up to support multi-texturing, mip-mapping, face culling and more. Its simplicity is its virtue to aid in learning and to ease expansion. Currently, it runs on Windows using MFC, Linux support is coming

    Downloads: 0 This Week Last Update: See Project

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