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A simple web interface for Blender, for rendering animations..1 weekly downloads
SpiderGL-Tutorials are the official tutorials of the SpiderGL library1 weekly downloads
A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.1 weekly downloads
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VRML2.0/97 and VRML1 viewer for the UNIX/Linux plattform1 weekly downloads
Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.1 weekly downloads
Virtuelium is an open-source multi-spectral physically based ray-tracer developed to render the visual appearance of material and to be able to do multi-scaled simulations of light interactions.1 weekly downloads
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.1 weekly downloads
glData is a utility for displaying data points in 3D. It includes provision to import data from various mathematical co-ordinate systems.1 weekly downloads
realtime 3d surface rendering library1 weekly downloads
This is Osm3d - a software to display 'Open Street Map' data in 3d - for Linux and MacOS X. This software visualize the map data of the OpenStreetMap project in three dimensions. You see motorways, streets, railways, buildings and lakes, rivers or fore1 weekly downloads
3D Snort Visualisation1 weekly downloads
tridi is 3D software based rendering created using Delphi 6, it require MMX,SSE to run. I has many cool effect such as Jittered texture filter, Shadow map (with jittered for smooth shadow map), unique lighting system (semi deffered redering)1 weekly downloads
3DBrainExplorer is a lightweight OpenGL-based 3D renderer for scientific visualization of volumetric data (NIfTI) featuring real-time image manipulation, AAL brain labels (Tzourio-Mazoyer et al., 2002), SPM5 statistical images and stereo display.
ANUGA viewer is a graphical 3D rendering program suitable for animating the sww output files from the Finite Volume hydrodynamic modelling package ANUGA.
AXE is a modular 3D game engine using Windows and DirectX 9.0+
4D acceleration structures for ray tracing
AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
AnoPlib - Animlets are not Particles library - provides a library for rendering small and fast animated effects using openGL.
This modeler is an opensource Eclipse RCP product intended to be augmented by the community via plug-ins (done in the RCP way).
The Aria Game Engine provides code libraries for rapidly developing 3D games using C#/.NET.
Asmoday is an easy to use 3D graphics library and engine for Freepascal developers. It uses OpenGL for hardware accelerated, cross plattform, real-time or offline rendering.
Atomics Game Engine is hardware accelerated 2d game engine . it is able to extend to 3d game engine , the goals are ( run every where [ Windows - Linux - MAC ].make 2d/3d game with powerfull features and simple code.)
Designed for non-expert scientists considering to use VR, Aura presents an easy-to-understand C++ API that extends basic available low-level graphics facilities like OpenGL or Direct3D with scene graph management paradigms and a VR programming framework.
B-Reality is a 3D game or real-time simulation engine. It is centered on physic simulation: every object in a scene is animated in function of its physic properties and forces applied on it.
BLACK Burst 3D intent to give the audience an easy and efficient way to create OpenGL based 3D applications like games or special user interfaces. It is currently in huge developpement/testing phase. BlackBurst can already import XML models, and scenes s