A Arch Linux x86_64 distro for Structure From Motion
Pierre-Yves, August 2016
OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.
OPath is a physically based rendering system. The renderer takes a scene description written in a simple language describing geometry, materials, lighting and viewing parameters and produces photorealistic, high dynamic range images of the scene.
Octree-based texture mapping for 3D models as described in the SIGGRAPH 2002 paper "Painting and Rendering On Unparameterized Models" from Thrown Clear Productions (www.thrownclear.com).
An Ogre3D plugin that plays video on Ogre textures. It is an Ogre3D interface for Theora Playback library (also hosted on SourceForge)
Open 3DGE is a full featured modular outdoor 3d game engine.
Open ActiveWrl is a software development toolkit based on a generic software development approach that allows the implementation of parallel immersive VRML/X3D browsers on heterogenous cluster systems. It supports systems running Win NT/2000/XP and Linux
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
OpenGL CPA : OpenGL Control Panel Application For Win2k, XP, 2003. Gives information about your video card's GL drivers. DON'T DOWNLOAD IT. THIS PROJECT IS TOO OLD AND WILL NOT WORK ON NEW WINDOWS OSes.
The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.
A C++ software development kit to aid OpenGL programmers. Note that the Khronos Group is not involved in any way in the project.
php_opengl is the bindings from opengl, glu, and glut to the php programming language.
This is a OpenGL for porting to DirectX 3D SDK.
A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
OpenLF is a set of tools implementing Light Field Mapping technology developed by Intel. LFM refers to image-based rendering techniques in computer graphics.
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
The OpenObjectLib is a cross platform media library that is focused on allowing developers to work with 3d object files.
OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
OpenWaves is a simple graphic simulation of wave progression on liquids using OpenGL and Visual C++, with the possibilities of setting the oscilators and all the graphic parameters needed.
ODDSaur is a project that aims to create a living, breathing dinosaur that exhibits different behaviour on a PC. ODDSaur is based on OpenGL and demonstrates realtime perpixel bump-mapping as well as software vertex-blending.
Imagine the world of Wolfenstein 3D, one of the most groundbreaking FPS games of all time, modernized, in its own, new engine, running under OpenGL. Welcome to Orpheon.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.